500 million blown for ...

500 million blown for ...

Destiny (video game)

Customer Review

... Nothing!
So here it is, the Mega Game in which the whole world has been waiting gamers. Flashed from the beta I could not wait to put the game into the drive. What can I say, it grabbed me from the start ...

Story:
In short: There are none! I must confess, at times I have not looked through. Not that I would not have understood the story ... but much more that I was just bored from Venus ... I liked did not follow the story, because there was none available. No right at least. Blablabla ... Bungie promises a stupid babble about guardian and the last bastion of humanity: An epic story breaks the barriers that sweeps a playful and emotionally. Nix it was respected. The scope is a bad joke for such a project! Earth, Moon, Venus, Mars ... If I had known that I have already seen with the beta almost a quarter of the game ... But wait, the game is indeed designed for 10 years. DLC is the magic word ... On A **** Bungie! Hence my question: For what 500 million ???

Side missions:
When I played the beta, I thought to myself "class, side missions in a fairly open world ..."
That's what I saw, but all kinds of side missions already umpteen times in the Beta and played I did not think. Since you will be shooed from A to B, then the target is short on the spot and looks at a stone and ... nothing happens, just nothing! You get a couple of EP, a silk Code, that's it. Why does all this probably does not even Bungie themselves. Collect fragments, kill all enemies in the area X, collect boards a ... Something unloving dahingesch * issenes I rarely played. After 2 hours in the main game, I had had enough, so I can watch the grass grow, that makes a lot more fun. Hence my question: For what 500 million ???

Strikes and Raids:
So I am happy with it most. In the beta of spiders robots comb so simple from the sky and then it went around. That was so great, a random event!
In the final game then that thing came. Was still fun. The whole Strikes are always running from the same. A bigger monster stomps around there, you shoot like crazy until the thing falling over. That was it, no more and no less. After the first time you will then get the hang of, knows the weaknesses. It's always the same opponents, later severe only by the height of the levels ... The mess is then but that one has to torture by 20-40 min bored only to find that there are only at the end of a silk Code and a level 18 weapon ( I'm 25) ... I won Bungie, so you motivate players! After 15 Strikes it was with me be final over ... Loveless, sloppy Nobody needs!
The raids ... yeah, the Raids! I thought so too "Extra Heavy missions besteiten with a 6-man team ..." class! But wait, the first raid has been released until level 26 ... level 26 ??? I do not know what this is, as you would have to have power levels just about a week after release level 26 to reach ... No Thanks, I also have a life to live. All the kids have there maybe more time ... Hence my question: For what 500 million ???

Multiplayer (melting pot):
Because there really is not much to complain about, except that he is simply too common and has to put on. He played absolutely great! But if you 6 times in a row playing the same map the bored at some point. Some evenings at the weekend (3-4 hours) came off partially only 2 maps. Were the least well done.
All in all, what was supposed to serve only as a bonus, the best part of the game. Hence my question: For what 500 million ???

Challenges:
One can assume challenges optional for the Vanguard (campaign) and the crucible (Multiplayer). Sounds interesting, it was also at the beginning. A few examples vanguard: Kill X enemies with Super, kill 6 prey missions ... A few examples of the melting pot: Kill 25 Hunters, Warlocks Kill 25 ... At first, quite fun. But the challenges are repeated constantly, but do not interfere.

There is still more to it in the game, but is largely inconsequential. Leveling takes place from 22 without end. It's quite simply after 15-20 hours not fun anymore ... Why? There is simply no reason to play the game. Story there not, MP is good but too common.
One Bungie, so much love in design and graphic plugged! The game world is so harmonious, varied. So had a great goal in mind! Had so much time, so much money ... Why do you have so carelessly thrown down with him the game in terms of scope and mission design. It probably can not get any better the honks.
What did they do with all the money? Where did it go? Had you left to maybe ask a million times not an animal in the fauna? And if it had been only a stag ...
From Destiny a game without a soul has become. It has become a 0815 shooter with perfect control, a balloon was inflated gigantic but unfortunately contained only a tepid breeze.
For every player who has hoped for a title that captivates him, drags, touches it is a punch in the stomach and face.
Shame on you Bungie you did not have expected us players that you think you can inspire us with something.
Go again in the doctrine, or check out the work of other developers, which could inspire you with a lot less money and gamers.
Had you rather just released a double CD with the score and the rest of the money donated instead to boast even so and to bore us with a game like this and to scare ...
10 years? Not with Destiny ...

Do their job Rank: 5/5
July 22
With best regards Rank: 5/5
January 9
Class 16 match Rank: 5/5
January 2
Resistant and good support Rank: 4/5
April 29
Device very poor 1 Rank: 1/5
November 4

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