Lets see Remember Me I started there two or three hours, the game that has not hurt basher and which I honestly was not expecting much. Well now, for it to be said ... I have heard from some people that the Xbox 360 version was much lower than the PS3 version: it's totally false. Obviously, I have not finished the game, but after two or three hours of play, I still can not understand what he has been able to find much to complain about. For the rest, aesthetically it's frankly not bad (on screens as it had not hit me as much in-game I find it very enjoyable to watch (I speak not only of the young lady's ass huh ...). The lab combo is a pretty nice feature, and the various 'foresee' it added a significant interest; I will still not develop on the subject to do no spoil, but say it is possible to mix n 'match on combos. The fights are a little at Arkham sauce (be pretty hit and avoid) but you end up spamming least the handle (better for her and for our fingers!) Due to the timing that must be met for a successful one combo: this does not make the least dynamic fights so far, these being complemented by a whole bunch of little special attacks more or less cool. Some enemies have specific mechanical (sensitive to this or that attack only minions that must be removed before ...) as we can already see in Arkham. Voices (English for me) is correct no more. The memorial remixes are frankly a very good idea, but from what I understand there are only 4 and that's very unfortunate.
So that's what I've found positive.
For bad sides (in my opinion), exploration is reduced (reduced FFXIII) and ridicules a little hunting collectibles; in fact we really feel at various times in the games that were aimed devs an open world (and here it would have been downright awesome, maybe for two?) or at least semi-open (the dishonored). .. The climbs are in the final phases frankly too marked, and moving and very steep movements Ni'lin frankly does not help to really enjoy these passages more than that. The camera is sometimes (often) do anything, including during the fighting (close-ups of the surrounding plants, for example, while you worry marrave the face).
In the end it's still a pretty nice game to play, but I would put objectively no more than 20-25 (big max!) Euros. Finally, despite an interesting aesthetic, it's still the corridor (often small) that leads to an arena, which leads to a corridor that leads to another arena ... until the bosses. Good ideas (remixes memorial, lab combo) So on a game that I ultimately appeared to have been 'converted' into a corridor set by lack of time or resources, so that may make me have a good time, but leave me unsatisfied.