A magnificent game series is in danger

A magnificent game series is in danger

LittleBigPlanet 3 Extras Edition (excl at Amazon.de.) - [PlayStation 4] (Video Game)

Customer Review

Preface:

I have already played through the first two parts of LittleBigPlanet, so really complete all levels with 100% and even
built and published your own levels. Therefore, I appreciate myself as a connoisseur of a franchise. As a fan, I have of course the
Feverish release of the third part against and reserved. The new characters seemed promising and gameplay changes, such as increasing the levels of game three on all 16. However, I was also very skeptical of the new developer "Sumo Digital" because after all "Media Molecule" is the inventor. "Sumo Digital" has developed two DLC for the second part. This came also very positive in the Community. A glimmer of hope. Unfortunately, I was pretty disappointed. I LBP3 therefore played since release and want
now hold my perspective.

LittleBigBugs:

Clear, bugs are always bad for the players, but you can cope with smaller still. With increasing complexity of the game
tolerated it even minor errors and inconsistencies. With LittleBigPlanet 2 "Medie Molecule" has its good Engine on "Sumo Digital" passed.
Apparently, the new makers are computationally not so good or you did not have enough time. The fact is that the game
was the release full of bugs. Had the developer itself once their game tested them the bugs were also noticed guaranteed. Here are some that are driving me back:

[Status: Patch 1.05]

* The game is stopped because of an unknown error. This error occurred several times. Again and again the same error code. [Been corrected]
* Fixed a bug where the next world is not unlocked under certain circumstances. [Been corrected]
* Fixed a bug where you "lack World" no longer comes into the world in the HUB level may at the bridge. [Fixed now, affected player must drop the LBP3-Score]
* When loading a level you will be suddenly thrown back into his headquarters and camera takes a wrong angle. Sometimes also disappears still the map. [Yet]
* Man falls from the level. [Happened to me not again]
* Online multiplayer is totally unstable. [Partially stable]
* The DLC Shop invites forever. You have to turn off your PS4. [Happened to me not again]
* Imported items from LBP and LBP 2 are not exhaustive. [Many were submitted, but it lacks a few]
* In the object catalog of missing some things the icons, instead a red "!" shown. [Yet]
* For some objects a completely false description appears. In material catalog another rubber material is present at each, entitled "some object". [Yet]
* All sounds from LBP 2 missing in the object catalog. [Been corrected]
* In LBP and LBP 2 DLCs acquired are not recognized in LBP 3 than bought. [Now solved except for the "DC Comics level package"]
* Incomplete 3D models: My Planet, I had imported from my old profile, was transparent in many places. [You have the Planet Decoration completely undo]
* The level backgrounds in creative mode are not fully had landed. [Yet]
* If you destroy the "brains" of opponents, the opponents fall apart and disappear actually. Some opponents which is however not happen.
Since they were now in the way, I had the whole level from the beginning. [Is micht does not happen again]

Such a high number of serious bugs are part of me rarely come across in a game.
One wonders whether one plays an early beta. For 70 that's just a huge disappointment. Meanwhile, the price has been reduced by about 30, which I think
is a logical step after. The price of 70 can not hold you, if it becomes known that the game becomes corrupted. Furthermore, one would expect
easy in this game series, which is exclusive to the PS and a showcase for Sony that you continue to the quality of the previous
Games is linked. Because such bugs strike every test player, leads me only logical conclusion that one has überstürtzt the release date and wanted to save money. With other titles for AC Unity can be seen that game developers well under such a big time pressure
work or the profit is too important for quality assurance is no time left. Very embarrassing is the fact that you have not thought of the DLCs of the previous games. I was flabbergasted when I saw again on all my DLCs price tags.
A few months have passed and there are now Patch 5. The DLCs, which have been acquired earlier, for the most part available again. However, further precisely those DLCs of "Sumot Digital" from LBP 2 not bought when I appear! Some things, like the music package from LBP1 one finds not even the store. Outcome uncertain.
Furthermore, the game progress of the DLC is non-transferable and you have to play through all the levels again to 100%. Very annoying!
A few object from the previous games are still missing, as well as some icons in the catalog.

Story:

The story is a matter of taste. It is sometimes designed childlike again. I like them. For children and youth
well suited. For older it is probably too corny, but you knew that before you buy know that this game series is "colorful".
The characters are matching this atmosphere well done. The interaction between the characters was in LBP 2 but much "deeper".

Level:

Unlike in LBP and LBP 2, there is now a hub level, so a larger level, where you can access all the other levels.
This HUB level is thus merely decorative, the access point. This idea, incidentally, taken from their DLC in LBP 2 "Sumo Digital."
However, there is still the level view on the globe, but which now leads to an own card.
There are four worlds, a prologue and three books. Each world has a boss.
Here you would have to the actual boss spendieren a book. The three books arise from the fact
that there is to free three new characters. One in each world. Nevertheless, the game is too short compared to its predecessors.
The usual pattern of three main levels and the boss level of LBP 2 was maintained. Add to that a private level for
the new character in each world. Also, there are again side levels where you can test your skill. Compared to LBP and LBP 2
these are rather lower. Especially lacking in the known Überlebungs- and Time Attack challenges of LBP and multiplayer levels of LBP 2. New but are two levels where you have to build his own car to pass a race.

The levels are fortunately very nicely again. One finds again the colorful craft backdrop of the previous titles again.
The atmosphere is right and there is no lack of detail.
From the new features of course new level elements arise again. These were well used.

Power-Ups:

In LBP3 there are numerous new power-ups, such as the "thrust Boots", with which one can jump higher. This can be in the course
the story and at any time to collect all of his pocket. However, you will find all the power ups from LBP 2 in the Story
not again!

New features:

Here I want to mention new gameplay elements that receive no extra point in the review.
In all the worlds one finds a sort of money, the collector clamps hot, with which you can buy in stores new costumes.
I myself have not yet found any. I've heard that there is a bug in the game that this collection clamps also ill Erlich legally
can fall out of the level, for example if an tumbles into the abyss! Because one would have to think as a developer.
There is also a kind quest system where current tasks are noted. In principle, this is only a gimmick,
since it only holds what the characters demand during the Story of a. Nothing vital.
There are three levels instead now all 16, between which you can move his character. Of course, it never come
all simultaneously used, however, this results in a lot more ways to make the scenery.
There is also the new layers also slides, diving boards and a plane type rail system, where one
hanging with a helmet and can roll along. As Zipplining or even a cable car. These new elements are fun but
sometimes falters when you change a level unintentionally. The transitions are not always fluent.
When you play LBP3, you have to adapt to load times of approximately 10 to 20 seconds per level. This can be annoying.
While there are tips that are displayed while, but at some point you know the heart. Here one would have expected
it brings out everything from the PS4 or makes the engine more efficient. Just as LBP is a game where you constantly between levels
changes.

New characters:

The main feature is of course the new bag-figures: Oddsock, Toggle and Swoop.
Each of the figures is characterized by a special game-play.
Oddsock is a fast four-legged, jumping beautifully with the one, sprinting on the walls and bounce can slip down. Toggle can switch between a large, thick, and a small, thick shape. This many ways, for example, result one often has to trigger by pushing the jump area with a large toggle and shot into the air through the small toggle due to the low weight of a catapult. The small Toogle can also, for example run on the water, while the large toggle sinks in water on the floor. Swoop is a bird, with which one can logically fly. Dives are also no problem with it.
Each of the three characters gets its own level spendiert, where you can try the special abilities. Additional to that
the boss level. With the new figures, you can walk around only in the respective HUB-level, dedicated Level and Level Boss.
Sometimes there are even smaller sub-level to the form. In three level all characters come together but also. On the whole, however, to play the normal bag figure.
Overall, the new characters are fun even if their use is limited.

Graphics:

The textures and effects are much better thanks to the PS4. Everything remains but the actual look of the old games. The realistic
Level-Hintergünde would be but better modeled. Also, the new backgrounds for the headquarters only vorgemälte backgrounds and no 3D models more!
Overall good.

Music:

As in the series before, licensed pieces and specially composed tracks are reinstated.
These are fortunately again perfect and fit exactly into the level. The soundscape has been improved.

Creative Mode:

The heart of LBP is the creative mode, in which one can build his own levels and indeed with all the stickers, materials, decorations
and music tracks that you have hopefully got hold during the story. If you want to have all, however, it needs the help of
other players, either locally or online multiplayer. One criticism, I think, because it either does not have a second controller and a teammate or just do not want to spend money on online multiplayer.
Additional properties are obtained only if one manages the level to 100%, which mostly are the coolest items. Who knows LBP know that you have many functions.
In short, everything one sees in during the story. The physics can be adapted not only globally but also at individual
Objects. There are numerous improvements and new tools that facilitate a building. For all options,
which have been in the creative mode, there are almost 200 tutorials. These are in video form. While there are no longer any tutorial a level,
where you can test this with the same instructions, but two separate worlds. In these levels you learn the basics, how to
Levels in LBP is built by moving through courses that can be slightly edit the creative mode. The whole is logical.
One can therefore not simply teleport or remove all obstacles to the goal but must selectively apply individual features
eg platforms with ropes connect or adjust motors. Its levels can share with the online community.
By in Story Mode redesigned Level selection by a card, you have also the possibility of a whole Level Pack
to publish at once. We designed a card which you can fill many levels. So you can also
create its own story mode. The online storage is limited to the standard 20 levels and now new 3 level packs.
Enough space for their own creations.
Overall, the creative mode is great fun. But be careful, good levels to create is very time consuming, so this is only
something for players with a lot of time, patience and above all, creativity.

Online mode:

One can all levels together online play with other and assemble levels. Incidentally, you can also chat or talk compreh the microphone. Said is that you have to pay this money because the online multiplayer is generally chargeable on the PS4. But this may LBP3 nothing.
Still, I have to say something negative, because the stability is bad. Meanwhile, although there is stability updates, but so fluid
as in LBP 2, it still will not run. The load times are also a disgrace.

Costumes:

Generally there are not as many costumes as in LBP and LBP 2, especially the new characters have a small selection.
Who can not import costumes from LBP and LBP 2 or not collecting clamps will be able to buy all can, will find it difficult to differentiate themselves from other players. But you can still try, in addition to decorate with stickers and decorations.

Conclusion:

LBP3 is a fun platformer that new features and clever characters keeps Europe that are unfortunately, hampered by the short story and a lousy release, full of bugs that are still present in some cases. The weakest part now confirmed that "Sumo Digital" "Media Molecule" is not and the future of the game series is questionable. The LBP community can be pretty angry. Pre-orders for the next part are not recommended. Once again, I would not pay 70 to be beta testers may. For a release rate of 70 a game must have been tested properly and include a longer story. I hope either "Media Modecule" returns or the "Sumo Digital" improved tremendously. Anyone familiar with the earlier parts, may possibly be content at a reasonable price with the game as long as one enjoys the short-winded story slowly and relies on the Creative Mode. Newcomers I would recommend playing LBP and LBP 2, before resorting to this title.
Four stars I give yet because the new features and the still existing concept. But this is still very accommodating of me.

Outlook:

Because it is unusual that the story is complemented by an update, I just hope that the bugs are still eliminated.
LBP4 is better hopefully. But if you do not qualitatively At length, the series could come to an end soon, which I highly
would find pity.

Related Reviews


SUCCESSFUL prologue to the iconic game seriesTomb Raider - [Xbox 360] (Video Game) Another nail in the coffin for the deceased Games SeriesNeed For Speed ​​Rivals - Limited Edition - [Xbox 360] (Video Game) For fans of the game series hasThe Legend of Zelda: A Link Between Worlds (video game) Worthy conclusion to the best game series of all timeMass Effect 3 [Software Pyramide] - [PC] (computer game) Super game series - wants more of itUncharted: Drake's Fortune [Essentials] - [PlayStation 3] (Video Game) Good game seriesRavensburger - 24470 - Educational and Scientific Games - The Opposites (Toy) For lovers of the game series a must haveThe Art of Dead Space (Hardcover) A beautifully-eerie artbook for horror games seriesThe Art of Dead Space (Hardcover) Magnificent game guideNi No Kuni: Wrath of the White Witch: Prima Official Game Guide (Hardcover) Best PS2 game series of all timeRatchet & Clank 3 [Platinum] (Video Game) Totally messed up a great game seriesLittle Big Planet 3 - [PlayStation 4] (Video Game) One of the best racing game series everGrid Autosport - Black Edition (Video Game) Finally: The 3rd part of the wonderful game series!Professor Layton and the Unwound Future (Video Game) Terrific Strategy Guide to a magnificent game!The Elder Scrolls V: Skyrim (Official Strategy Guide) (Accessories) Magnificent Games 1Battlefield 4 - Limited Edition (Video Game) Magnificent game 1Far Cry 3: the lost expeditions - special edition (computer game) My favorite Zelda game series !!!The Legend of Zelda: Skyward Sword + CD Symphony Concert - Special Edition (Video Game) Magnificent GameGreedy Spiders (App) Simply top the Game seriesCommand & Conquer (Ultimate Collection) (computer game)