Addictive game, mediocre history

Addictive game, mediocre history

Fantasy Life (Video Game)

Customer Review

It's good to see the arrival of new licenses.
This one is rather more significant because very addictive.

This is a game-type role play (a character that will raise in level and skills) with the small feature:
- Be able to make lots of trades so some of craft (carpenter, tailor, cook, blacksmith, alchemist)
- To be able to buy a few more houses and decorate

It is suitable for all ages from the time or is comfortable with reading (abundant). The whole is rather cute little violent and appearance even if we go all the same time (among others) to kill monsters (and cut trees galore ...)

The story is really poor, and pours all the usual sluggish japoniais (the goddess, greeting, monsters just there to be zigouiller, cute Totoro present case that reigns over the forest, the sidekick -not too off for a snack Once heureusement- sticky etc.).

For adult players: sometimes I got some smiles, but more often, it skyrocketed to trifles that can annoy (to Chapter 4-5, I had to frantically press the A button to advance the dialogue and since I try to read as little as possible ^^)

History is only a small part of the game fortunately most of being "free" zones where we do what we want (farming, craft, explo) and where in practice, we spend a lot of time raise its levels, trades and skills.
The mode "main story" must be played solo, but for the rest, the multi is welcome (local with several cartridges or via internet). To many, it is very nice to go to explo to more difficult places for "clean" face boss, if you were playing a few items, and take the opportunity to validate their quests go metier (to level up in his profession and even being the others).

Do not forget to prepare your "business card" StreetPass and to equip it with a nice item: people who have crossed you will meet regularly with your avatar around the city center, and after sympathizing with, retrieve your object "gift".

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IN TOTAL:

New license very nice as quickly addictive, playable in single or multiplayer (local or net), whose main complaint is the very poor history, although sometimes tone down some smiles. Considering the time spent in play (we quickly tend to want to climb all its business thoroughly, equivalent to hundreds of hours of gameplay), poverty scenario goes after a while leave a little worn out and you give the impression of having stirred the wind.
Hope that the perpetrators will be a little more "effort for the upcoming episodes (I think the game went well, so there is a good chance that the license will continue, which would be a good thing!).

The game should no problem to children who master reading; the difficulty is not particularly high and just requires a little perseverance.

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Tips posteriori:

- For businesses, choose the beginning a combat art (paladin and mercenary for the contact, hunter and mage for ranged combat -mage seems the fighting class + difficult)
It seems to me so quickly to unlock as all classes of "farming" (lumberjack, miner, fisherman) because you will be able to start climbing in the level from the beginning (some quests to validate and automatically, and given the number .. .).
In practice: for example, you choose the profession combat fighter, made the quest intro (which you pass a level and saves you some money), then you do the same with lumberjack, miner, fisherman.
It may be well to craft then choose a class in the same way
And then you put in your favorite trade and to bring them up (and then change from time to time to raise others).

The nice / malignant associations to develop, for example: hunter, woodcutter, carpenter (which does not prevent you in dev + minor and fisherman). Or mage, fisherman, alchemist.
Or paladin (or mercenary), miner, blacksmith

For the craft, it is very difficult at first. Assemble a well already crafting profession: it will save you money, and then buy the ingredients to start other craft trades (cooking, making quite win while being easy to buy mass in different cities: apple juice at first, then sushi tuna portp +/- ragout of the desert AlMagic ...). Thereafter, the craft becomes a bit - painful with auto modes.
Making several items at once makes you lose xp, product item number (and early quality), but it is essential to enrich themselves by avoiding some repetitiveness.

- Go take a look in your quests validate: those for your profession ("Challenges") you used to get into the profession, those for flotillon serve you advance in the story, the other main gain items / money) He have to change profession and go see his quest to mount master (which will not be possible during multi: to do right after).

It is not a complicated game, it is advisable to play it without taking the head too: we can not really make silliness!
Good game.

Solid 2 Rank: 4/5
December 22
A beautiful plate ... Rank: 5/5
August 7
A compatible battery perfect ... Rank: 5/5
November 21
4628 1 very well Rank: 5/5
March 13
A meli melo of emotions Rank: 5/5
December 12
in time to see 20 Rank: 4/5
March 7