Updates:
The game does not search automatically for updates, they must be downloaded and installed manually.
o No automatic update.
Operation & Design:
The main menu has been designed beautifully and clearly and is accompanied by a background video.
The controller on foot, but also the driving and control plane is held very user-friendly. A free selection of the shortcut is possible and is not too extensive.
Flying drops initially difficult, with a little practice, but it is then good enough for stable flights.
The game is very stable, crashes do not occur.
+ Pleasantly simple, not too extensive control.
+ Free choice of keyboard shortcuts.
+ High stability.
+ Nice and clear presentation of the main menu.
o Flight control requires familiarization.
Audio:
The main menu music is great because atmospheric and match the game and the background video. The only other musical entertainment is available during the loading of a map, otherwise the game comes with no other soundtrack.
The sound effects are impeccable, ambient and weapon sounds were perfectly chosen and used. The vehicle sounds are strong and sound very good.
A German voiceover explains individual elements in the game, if you are traveling for the first time, the soldiers speak in their national languages. The commands and comments are shown with German lyrics.
+ General high quality.
+ Excellent sound effects.
+ Flawless music selection.
+ Excellent voice quality in each country languages.
+ Very good speaking voice for explanations.
o Meaningful lower extent of the soundtrack.
Graphics:
The artwork has been held in a total of modest scope. There is no emphasis on special effects explosion, instead put the developer on realistic overall impression, which is wonderfully managed by the color, the light and shadow effects and the animations ago. Everything was very good and detailed animated, the loading times are kept in a not too short and therefore realistic framework. The soldiers and vehicles were presented with great attention to detail, in the area has also been working carefully.
+ Detailed and human models.
+ Good environment representation.
+ More realistic overall impression.
+ Very nice, highly detailed animations.
o Subtle effects.
Artificial Intelligence:
The game lives on the multiplayer mode, but the AI in single player mode is okay for good players, despite several difficulty levels far no danger.
After the AI comrades can operate independently and tear accordingly vehicles and checkpoints under the nail. Commands are obeyed as well, but the Commander waived scan, artillery and vehicles or supply air support, even if one makes the request. Is anyone wounded, is helped by paramedics from the corresponding own team, as well also for repair or supply needs.
The AI is good for ordinary battle campaigns against AI opponents, but for real opponents lack any real tactics. This is only in taking control and the flag issues that need to take it. So it's especially the Commander, depend on the winning or losing.
+ Stand-alone approach and providing the comrades.
+ Several levels of difficulty.
+ Self-employed use of vehicles and weapons.
- Commander the game mostly in hand, there is no support.
- Opponents do not really go against tactically and looking barely cover.
- Opponents sometimes run around to open.
- Skilful coverage and vehicle use often too simple.
History & players:
Each card has its own history, but not affect the gameplay, but basically explains only the cause of the fight. By default, it goes to the player to carry out joint taken with his teammates enemy checkpoints. This is done with flags at the support points, which are overtaken and replaced by the own flag.
Depending on the card, the player and his comrades have transport vehicles, armored personnel carriers, tanks, helicopters, jet aircraft and small boats.
At the beginning of the round, but also with each death, the player can choose one of 7 soldiers classes. Each class has its advantages and disadvantages and is on some maps better or worse.
If you are hit, you is by default for 15 seconds on the ground, depending on the game conditions, longer or shorter, and can be reanimated during this time of a paramedic's own team. After the period of time you will be placed at one of the checkpoints of their own team back on the map. If there are no more checkpoints exist, you can no longer get into the game and your team has lost very likely very soon. Some results, for example by tank shells, ends immediately fatal, but with a waiting period until the re-entry. Just one is dead immediately when you sat in a vehicle or aircraft that was destroyed.
The more control points has conquered Team, the faster the opposing team gets deducted tickets. The game ends when a team has no more tickets. The tickets of the two teams have the same number at the beginning and will be lost if you hold too few checkpoints or soldiers of their own team were killed.
Through the additional packages of "Complete Collection" come more vehicles and weapons, as well as a new nation to do so.
Fun:
The game offers an endless amount of pure gameplay. Alone the single player mode is fun and is topped certainly multiply by the multiplayer mode. Be it the fine-tuning of the game conditions to the tactical possibilities offered to the numerous cards. There is always something new to discover and try.
Conclusion:
Both the single, and the multiplayer mode to make a lot of fun. Although the single player mode is more suitable for you to try and get settled, he still offers exciting battles in between, if you want to be even traveling alone. Otherwise, LAN and server modes an absolute must in the game and be sure to have been played once.