I play now since Cod Cod World at War and well now I'm just disappointed in what has happened to this game. In this part of the series, it is virtually impossible to lay down a good killstreak. Generally, it is almost impossible to survive a few seconds at a time. Reason? Well the spawn system is katastrophal- as ever! Once you kill an enemy usually it takes less than 2 seconds, you will be shot in the back! There is also a the catastrophic winding Map design and this achso great new development of Exo-hop that allows opponents to attack you from any position of .... It is not safe anywhere, you just have to hope that somewhere enemy spawns behind or on any roof camped one opponent. Since we are already talking about the next point: Because of the previously mentioned facts players are forced to vercampen after they have brought a kill. It could equal the just been killed opponent come from behind or VLT also around the corner, while you're doing VLT yet to recover your health. It's just extremely frustrating, in 80% of cases after having killed an enemy, not 2 seconds later die - without even having only a small chance to fight back ... And experienced players know Cod course as extremely frustrating may be a bad spawn system (but we already know from the previous parts, or not?) Overall, some cool new ideas are - hardly raise the game, because simply gefuscht back to the basics wurde- Very sad!