Faithful to its original concept, this new installment of the franchise allows again to choose the path of good or of evil. You can hand them at your leisure on foot or injured passers run coolly. Similarly, you will have the opportunity to accept the surrender of your enemies or complete as you wish. All your actions will have again a direct impact on your heroic gauge that blue tint of divine or devilish red. The powers sparingly arrive to try their hand at their own pace and the first missions are kind of effective tutorials that teach you how to effectively control your hero and to fully exploit its enormous potential.
The interface parameters and options is a bit confusing at first especially with the new DualShock but eventually navigate. The powers of Delsin can be boosted using bursts of energy throughout the city of Seattle where the action takes place. You can use these points in a kind of talent tree branches, some of which are blocked according to your profile (good or bad). The icons of the missions and objectives on the map are barely legible initially but eventually assimilate them as and the unfolding of history.
Like any good GTA-like self-respecting, Second Son is full of diverse and varied missions, but it will be very easy to get away from it with the turning of a crossroads or clinging to a flight going to destroy checkpoints, HQ SWAT enemy drones who track to reduce the occupied area of the city or effectively increase your heroic gauge and your powers, a prerequisite for cross certain complex stages of the game. As you are also a licensed grapher, you sometimes linger at the foot of welcoming walls to give free rein to your artistic imagination and fight your way against ambient propaganda.
I have spent several hours on the game and I'm not bored for a moment. The addictive gameplay and survitaminé will show on your face with that same grin hero when he discovered one by one her new powers. Graphically, it is a true visual slap. The cinematics are more realistic than ever with a cast on top, light effects, textures, animations, colors, everything flatters the retina in this title. The destructible environments have an impressive level of detail and even when everything explodes or collapses around you, there is no slowdown tarnish your rat race.
In short, I found all the good sensations I had felt at the exit of the first episode of Infamous PS3 with all new features and graphics capabilities made possible by the PS4 and it's pure happiness. Second Son is long overdue but really what a nice surprise. Bundled with the PS4 or simple editing, Ruez you on this game is the first true next-gen card visit last Sony console.
PS: thank you to Amazon for the code of the alternate costume control bonus heroes