Procedure:
Any player reveals the top card from the deck. Then all players can arbitrarily draw a lot of the color patches depicted there in any order on their player board with the magic marker.
The route begins at einzuzeichnende marked starting point of the Player panel and can always be extended only to one of both ends. The line must not have any gaps and do not cross. If a player can not extend its range, it fits.
If a player achieves a number field in front of his teammates, he quoted this figure in the scoring track. Had this number one player already achieved in a preliminary round, so he wrote down only half a point value.
The game ends after all the cards have been executed.
Each player gets the points of his bar by valuation. Each did not reach field on his player board one minus.
Conclusion:
The player boards are washable and very stable. With the water-soluble pens can paint it well. However, one must - as in such games usual - something to watch out that you can not wipe his hand or his sleeve and smears the line. Namely, they are easy to wipe off. But that's a good thing, so that a drawn-train can be corrected again.
The game manual is written very understandable and left no questions unanswered. The rules are internalized fairly easily and quickly.
Players must decide at every up card, which fields you want to connect. This makes them decide whether they connect number boxes or not. Here we try to find the optimal path. Most fit the cards but not 100 percent the desired lines. Then one must consider whether it safely connects a number and thereby leaves out individual fields (and thus einhandelt minuses) or still waiting for something to happen to all fields. It lurks, however, too long on certain color combinations, you run the risk of no longer being able to connect all the fields at the end, because the cards have been used previously. This perceived "dilemma" reminds me of Qwixx from the same author and publisher. There you must decide whether you ticking more distant figures, or anything else waits also always.
It is also important to observe the lines of the other players, so you can estimate what numbers can be reached before a disastrous appearance.
The decision has always enjoyed.
Well I like that all players play simultaneously.
The color and number of fields on the panels of the players are on all boards at the same place. They differ only by the position of the starting points. Thus, it was now and then games in which two players have in parts connected the same fields. This did not quite as well-liked. Because I would have liked to see the backs of alternative plans would have been used. They would then have to choose between same and different panels.
Overall a nice, simple and quickly declared family game, that has pleased me well in all occupations (also known as soloing).