A simulation is different!

A simulation is different!

Shift 2 Unleashed - Limited Edition (Video Game)

Customer Review

I want to write in this recession mainly via the offline gameplay of 'Need for Speed ​​II Unleashed'. Online I have not played the game. To my person, I would say I use here the opportunity to own my mind about this racing game play. Someone else will not necessarily share my views on this game. The tastes of the players are just different. What one person for a 'tough race' hold for the Andren unjust nonsense. More on that later. A report it should be not only a player who likes gambles Racing personal opinion. I call myself a normal experienced racing games. I play exclusively on the PS3. Since the inception of Gran Turismo and Need For Speed ​​on the Playstation One, I have come to this genre and attacked by the virus since racing game. I play almost exclusively racing games. Most of all simulations, because I am a motorsport fan. Also, I must also say that I am very disappointed by this game the same introduction. The pre-announcements have been promising. 'On the level of Gran Turismo and Forza', it said. The need for excellent racing games in the gamer community is large, so also with me.

The graphics of the game can inspire. Lively and animated. Rarely have I seen a figure wave a flag target in a racing game. The route is dotted with rubber abrasion of tires. Leaves and dirt thrown up behind the vehicles. Dirt and insects clap short notice on your windshield. There is graphically much to discover. Looking at the replay, with supply and return, so a lot of fun. Not only because you can see his own souped-up truck in action. Are you cope built your racer to your personal unique, provided with an exciting finish and with artistic Vinyl? Here you can look at your cars alone. There are night races and dazzling backlit by the setting sun. Great routes that so often can not be driven in racing games and more than 100 vehicles. The sound is exaggerated, but cool! Aggressive sound the tricked-out engines. Noise of the landing gear, tires and drive train make the burden of the racing cars significantly. Super!

The handling of the control is initially unusual and spongy. Better get used to it over time, or leaves it entirely. Many will decide exactly in this first moments, whether they like it or not. With higher-end equipment of the vehicles, it is a little better, but unfortunately never really good and safe. You have to constantly watch and correct, otherwise you're flying from. Similarly, a balancing act. Would real race car driving so last race banned. All steering wheels are supported. Keys are freely programmable. I myself use an old Logitech G5.
The steering resistance comes across realistic. You feel if you drive over curbs, grass, gravel or bumps. Likewise, if you just one tail spin, four-wheel drive or Frontantriebler ferry. In a quick curve of steering resistance disappears suddenly. Thus, the border area is to be simulated, when the wheels lose roadholding. It feels as if you are driving on glass beads. Then the steering is still active, but the car is floating through the curve. From now determines your feeling more or less how far you can push it yet. Whether that is realistic I can not say, because I never moved my real car in such a boundary. But I have the racing games, was of this effect but very surprised. Normally then is nothing more. Not so with this game.

One of the perspectives is the helmet camera. This is the 'look into the curve', simulate. I could not do anything with this feature, unfortunately, because it got me messed up my 'good line'. Unfortunately, this good idea has not been implemented or completed. Probably for cost reasons. Would my real head movement control this motion, filmed with Sony's Eye Toy camera, for example, or with the inclination of Kotrollers, then last it determines a good thing. But it is not! So I took the normal cockpit view, that plays really excellent 'until you build a crash. Then the disc is cracked and the good view there.

Unfortunately, the developers have done a really good racing game idea totally broken when it comes to the gameplay. The pure frustration will set in any player of this game, which goes to racing with a certain claim to reality. But not alone, because the races are difficult to drive, or the handling of the controller is used to. The game is extremely unjust and partly unrealistic. This achieves a high Schwierigkeitsgrat produced artificially, which is actually not available. The player has later in the game in some races no chance of winning. Fahrerische skills do not matter. Not even happiness is at play here. I do not know what that is supposed to represent. Thinking programmers, so they have created a game that can a Gran Turismo steal the show? I do not think so. Not with this unfair gameplay.

Did you reach about 55% of the game, it is stupid in the truest sense of the word. Even on the easiest difficulty level are some races not to win. And not because it lacks the player skills, or because you do not bring the very best car on the grid. No! The game is deliberately programmed. Here all the stops are 'impossible' is pulled, only so that the player does not get further, or caught in a loop, you must start this race again and again, without a real improvement in its result to achieve. Oh yes, there are a repetition of the race. If you can not believe what just happened, will you look at it you might once again, only to understand? But unfortunately the decisive, felt unfair disasters, can not be seen. No perspective is a long shot, so that you may look at it in more detail and get a confirmation for this bullshit. Bad luck! Come on, again, the race start. I'm not a wimp!

Physical fundamentals, which are the actual requirement for a racing game are simply disregarded, or totally exaggerated. The game tilts of a 'maybe' racing simulation suddenly in an unjust arcade spectacle that is unparalleled. Mostly when the player 'too good' is on the way, or in certain racing situations where a 'Vorrankommen' could decide the race.

As there would be: at the slightest touch an opponent, whether in debt or not, control of your cars you will withdrawn. You can get not as fast back again. Usually only if the entire field is drawn passing you by, or you krachst in the gang, which is mostly the case. Opponents you block the way, cut you, you drive it back and take you targeted. In case of contact, for example, after you have turned your opponent, you stick to your vehicle when you währst a magnet. You can not shake this vehicle. You try it once, to see how far the game may do it well, it sticks to you until you're last or second last. But you're only the second last, if you can manage it actually faster than the other vehicle flown back to the track. You can give your opponents driving ahead be no slight bump to show that you're faster. Even with the smallest contact with your opponent, you are flying from, simply are going straight ahead, or turn yourself. Of course, always in the opposite direction. But your opponents jostle constantly and without prejudice into you, cut and cut. You fly 100% tig. You're the loser, the antiparticle! How flipped by magic, even at low speed! If you are on the track to get rammed up the rear in the land. Fire-free! It often happens that your opponents but continue as if nothing has been. They did not even lose their race positions. Only you're last. In addition, the visibility deteriorated in a crash through this blur effect, everything is gray, violent camera shake, not only in the cockpit view. It reminds me of the children's 'Blinde Kuh'. Only with the sense you take your orientation. I drive with steering wheel and a manual transmission. Once you are off the track, mostly in the start turmoil, is engaged also in your circuit. Switching processes are ignored or given the wrong, you're first off the track. While you're still busy with the realignment of your car, you'll suddenly on the route back, gearbox in neutral position, so that you still have to engage a gear, although you, as an example, initially just in reverse gear, the shortest route to the route back ride wanted. On top of that you get a warning, because 'shortening' and your lap time, or the whole race will not be counted. Whether you owe leave the track or not. If it would not be so annoying and senseless for your racing, you'd have the programmers for their ingenuity to nonsense a golden lemon lend. There, the simulation stops and the game play itself.

The night races are with the most unjust what I've played so far on the console. And come early in the game to use. The opponents go so, as if they had a night vision device. Do not slow down, due to the darkness. And it's really dark. Do you know the route by heart, you have a hard time. Later in the game, at the Nürburgring Nordschleife, with the fast race cars, you have little chance. Anyone familiar with the Nordschleife by heart? To drive in the pitch dark, high speed, without being allowed to make the slightest mistake, which is then immediately punished hard, really nerve-racking. It does you nothing to use the best race car out of the game. In my opinion this is the Porsche 918 Spyder Concept Study. Your opponents are ALWAYS! faster than you are. Even if you ignore the punishment for shorten the route, and thus a considerable advantage erschummelst, you can not depend on the opponents. They pick you up again and stick to your tail. Make prints. The interior of your cockpit is brightly lit at night by their headlights. Your car is the fastest in the game, but somehow not the best. In some races you can never take the curves as fast as your opponents. You can decide for yourself starting a seldom. While you're driving the Sprint fastest car. For tuning and adjusting you have to leave the race menu. You can tune your car just in the garage menu. From there you can navigate though every track and test your settings and save them, but you can practice there is no night race. And as I said, never touch your opponent, or let you touch. But that's almost impossible. Especially in the start event, or on the narrow Nordschleife when overtaking. Unfortunately, your car sliding in the corners very well. The opponents me is not so noticed. Therefore they are, in some stretches of the game, even in the curves usually faster than you. Have you ever the same speed, block or ram them up and you fly out.

It's simply a matter, to go as early as possible in the race in the first place. Then you have a chance, if you're making a mistake. After you have played through about 50%, it becomes increasingly difficult to keep the first place or to reach. Later it is done you almost impossible to bring a series to end. Especially when the last race are night races.

Unfortunately, my game crashes regularly. I use an old PS3 the first generation. Picture and sound freeze and you have to invite the whole game from the beginning. Especially if it happens in longer races always just before the end, of course, on the final lap. But even before storing in the intermediate menus suddenly is nothing more. What is extremely annoying and incomprehensible. There was an update on 26/04/2011 for the game. Similarly, an update to the PSN hack. Both have however brought no improvement, contrary to my hopes for the crash rate. Something soothing I could overheat with my room fan. Crashes but there is still time and again.

My Conclusion

Plus:
Incredible graphics and sound, cool cars, beautiful routes. Animated surroundings and routes. The cars look great and can be visually provided with tuning parts. You can every race Restart immediately. If you win races, you feel like a champion. Good racing atmosphere. You are right in the middle.

Minus:
All against you, regardless of losses. Opponents are only there to stop you. Evidence about the performance of your car are just waste in the race. The handling is spongy. No tuning in Rennmenu, no qualification race, no pit stops. Driving errors are always severely punished, either by distance or by the opponent, or both. Back on the route you come mostly only as a last. Unbalanced Difficulty easy level there is not really. Crashes of the game, even before the PSN shutdown. A simulation is different!

Purchase Tip: If you want to make his life unnecessarily difficult should you!

Griddle Rank: 3/5
March 19
perfect for small 1 1 Rank: 5/5
April 15
Evaluation January 39 Rank: 4/5
June 9
1095 PRACTICE Rank: 3/5
January 21
Prime Migliedschaft Rank: 3/5
April 7
Quick conversion Rank: 5/5
July 3

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