- Some rules are somewhat unclear described as difficult to find subordinate clause, or not at all.
- For role players, like me, a couple of things in there that are easy unrealitisch (? Dog With Shotgun 3 guns used at once?)
- Crossroads scenarios: random events are very cool in itself, but the scenarios are implemented to unstructured. There are group voting, decisions and solo players bound "Trigger" (good thing). One can separate these poorly at first but. The cards look optical pretty equal and the reader needs to understand what it is about himself first. And all four times with four players. This also results in unnecessary downtime and confusion. In addition, there is the rule to read everything. That makes no sense at all if Option 1 positive, and Option 2 has a negative impact! I lack in the options just short "Hints" (1-2 words) what you do or not can.
- I hope you come again with minor enhancements and Equipment Mission cards. Here the variety is somewhat limited.
Overall 4.4 / 5 Stars: D
Just buy it!