Bulk:
The game is fun to do two or more of (like a car ride, time goes faster if one is not alone to drive), there occasionally nervous fight that will be satisfactory. The DA is significant, but personally, I find pompous OST wish.
For the rest, that I found my few hours of co-op play, the zones are still good stunted and are not open if it (a lot of visible or artificial corridors), numerous caves in which we do is that of the air.
The decorations are beautiful ... yes but empty and the level design is pretty questionable. Finally I presume it is that I see great similarities with Borderlands makes me say this ... There or the level of Borderlands design helps make the gameplay even more nervous, that of Destiny is often the final pretty bland and soft and does not seem to have purpose, that is a shame.
This is personal. I would have preferred a little more nervous trick (much like in Borderlands -once more- or Titanfall for travel).
The loot is not sufficiently highlighted (it collects colored spheres is too abstract, again I do not have the same enthusiasm as in BL when I see a poper weapon).
Many waves based assignments (that is not necessarily bad but you have to like), a respawn times a little débilos.
The story is actually set back so that it becomes difficult to follow, so hard in fact that I no longer even trying to find out what happens (there goes or we do not fit I guess).
Finally, the social aspect is really summary (that the limit I do not care but I understood that this was one of the bases of mmo) and few people play the game of fireteam.
Overall, it is the first fruits and the community is still not huge, which may explain we meet few people, to see in a few months if I did not stored again PS4 ...
In summary, in my opinion, this is a nice game but never manages to surpass (or even equal) the drawn models.