Do not run and shoot - sneak and survive!

Do not run and shoot - sneak and survive!

Alien: Isolation - Ripley Edition - [PlayStation 4] (Video Game)

Customer Review

A game that Fanherzen beat faster! First of all I want to mention that I have played through the game and not only describe the impression of the first 2 missions.

Atmosphere:

The game does justice to its name, you feel isolated in space. Even if other people are still present in the space station Sevastopol, this will mainly take care of themselves. Completely alone you explore so the space station, which was designed in the style of the wonderful first Alien film. Click at each corner and beeps it, everywhere moving perpetual motion toys and all minigames are hacking based on contents that are displayed on the screens of Nostromo during the first film. To top it off Retro Future Feeling a film grain filter is enabled by default, but can be disabled or weakened if desired. Just the start of the game with the presented in VHS optics company logos draws a direct narrow in the low-tech sci-fi world. Top!

Graphics:

The graph in my opinion is very good and consistent. In particular, lighting and fog effects are very realistic and contribute even more in the above atmosphere. It is this intimate details are on the old consoles, or really weak PC's problem. So I would also definitely for PS4, Xbox One or PC version rates.

Sound:

The sound is particularly good with a 5.1 or 5.0 system an absolute treat. One can fully rely on the Sound to hide from the Alien. He contributes to a denser atmosphere. You do hear a difference if the alien is in front of or behind a and can thus partially evade perfect, so sometimes you almost dancing with the Alien around an obstacle.

The score of the first film is also more common to hear while playing. When I was first heard the very sterile sound of Alien Themes and assign it directly, the immersion was even better.

But insofar opponents again on a pay attention, the music changes dynamically and reflects the threatening situation.

Story:

The story is of course no great revelation but a harmonious tribute to the Alien movies. I do not know what the Kritker the "reputable" online magazines have hoped for here. No, that is not alien to three missions at once develop feelings for you and pick you up to the prom in a beautiful dress. That would be innovative but not what you want if you have a Survival game from the Alien universe buys. Nevertheless, I want it at this point, not too far, because otherwise I would anticipate a couple of interesting twists and Fanservice moments. You play Ellen Ripley Ripley grown daughter who is out due to an indication of the whereabouts of her mother on the space station Sevastopol and here begins a not so uneventful journey through sterile corridors, vents and pools of blood.

Suffice it but said, connoisseur of movies will be delighted repeatedly delighted with the variety offered from at least the middle of the game. With a very slight spoilers must be said that the Synthetenpart in the middle I think perfectly fits in the Alien universe (see Ash in Alien 1).

Opponents Style:

At the station you can get it to do not only with the Alien. The Alien is certainly the highlight. His movements are sometimes a little stacksig. But that is what I find very real, because ultimately the alien has an exoskeleton and therefore should not run as smoothly as an animal that is covered with flesh and muscle. The walkways of the aliens are not predictable. Even if you die at some point, where previously direct the Alien appeared next to you, this is usually already completely different when reloading. Frequently one is "brisk crawl" at a price of blickversperrende objects incorporating the best option to get past godfather Xenomorph.

People are sometimes hostile, friendly or neutral toward you minded. Either they resign due to the terrible events in the ward, trying to survive themselves and want to have to do with anyone or anything they bring everyone else (including love you) in order to acquire their inventories. The best way to decide spontaneously because of the dialogs, if you can run past them easily or not. Should you be too many enemies in the way, it is often advisable to make noise in order to rush the alien to this.

Synthets are the actual nuts to crack it. They swallow an incredible amount of standard ammunition and move silently through the corridors. They must therefore places with the Motion Tracker or eyes. If something goes wrong, you can, provided that the alien is not in the vicinity, also like to race because the Synthets are sealed off from walking pace. I found the Synthets interestingly, more threatening than the alien, because they operate mostly silent and therefore a surprise more often than the Rumpelpumpel Alien. Once particular several of you show up and it with an absolute serenity in a move and you count its last bullets in the magazine with their backs to the wall, come true stress moments again on.

Difficulty:

The difficulty is crisp but far from the statements on the Internet. Surely you die from time to time but that is again refreshing. Come to think of it now is otherwise almost standard that by running through games and 1 or 2 times dies during an entire campaign.

Here you just know that you have done something wrong and maybe there was something to research. I had yet seen some streams on the PS4 games before buying. Here someone is stuck in the same place about more than 2 hours because he just kept running once the alien came down in front of him. The alien may also like to be 2 meters in front of you and you shall not notice anyway if her halfway behind a cover and quiet are. You can also pick then move around to obstacles, if you rely on your ears and the steps of the aliens in your movements factored (above mentioned obstacle dancing).

I guess a lot of the reports on the level of difficulty also be because many people play it without surround sound and perhaps with rather small old LCD TV's. The difficulty increases with no particular surround sound probably greatly and if you do not see the threat because of the black level is not very good and the fact only a gray mud is on the screen, it is also more difficult.

Another note: I've heard in any video Review (s) that the Alien is the same on all levels of difficulty. Only the other opponents and their abilities as a sponge ball will thereby allegedly affected.

Gameplay:

Basically, you have to rely on his Überlebensinstikte. As modern people, we no longer use this mostly so often. You do not get permanent position indication of opponents, there is no typical walking path of the enemy and you have to identify with ear and eye, when the way is clear. As a little help there on top of that the motion, but that was about it. A superhuman Horch function or the permanent marking of opponents in vain. The crafting system is very similar to that of The Last of Us. Everywhere lying about things, and once their plans have found, you can thus assemble things. Weapons, there are also different. Against the Alien these, with the exception of the flamethrower, useless. The Synthets you can but sometimes very good work with different weapons (shotgun, bolt gun, EMP).

Mostly, however, this game is a journey of discovery in a survival scenario from a first person perspective. You will often just flip a switch at a specific site, or activate something must be disabled to further progress through the game. These actions are of course connected to tidy a lot of noise, so that the alien usually one or two ventilation shafts further descends itself and see what is responsible for the noise. The dance can begin so again: D

DLC and survival missions:

The additional contents are playable short episodes from the first Alien movie. You can enact to one of three selectable characters this. The gameplay is the same as the alien passages from the main game. In addition, there is also survival emissions, which are available free of charge in the basic version. The aim here is to carry out certain tasks. An online highscore board should serve as an incentive to improve again.

Conclusion:

The game is exactly what a Alienfan can nappy. Wonderful atmosphere, great surround sound, an alien that not only cannon fodder and is also the Synthetenabschnitte fit perfectly in the universe (compare the attacks of Synthets times with Ripley's battle with Ash in the first part: D). The non-permanent presence of aliens helps not to let the situation become routine. However, sometime after leaving the service Horror, because you almost always know when a the alien caught and the passing is then no longer a surprise. The Survival aspect, however, is given continuously as the Geschleiche always remains exciting to the next save point, especially when you still hear the rumble of the aliens. The Syntheteneinlagen are a good change.

Ds game offers a neat addition, Time. It took me about 15 hours. Even if you do not often dies should arrive definitely double-digit hours range.

How to complain about instead of the gaming magazines too much playing time, although continuous change is given, I can not explain it somehow.

Slight defects, however, there were also those enumerated briefly:

- Jerky Cutscenes
- Human characters seem a bit too stiff
- Sometimes remain copies of weapons that you wear, hanging in the air in one place
- A slowdown when I return to work in a level with fog

Overall, I forgive 5 Stars. No game has not produced such a good immersion in the PS4 and as good chat with Survival and pure minimalist gameplay.

If you have questions about the game have, I will also try to answer them as possible.

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