Drive Club Conclusion singleplayer + multiplayer after 5 days playtime

Drive Club Conclusion singleplayer + multiplayer after 5 days playtime

Drive Club (Standard Edition) (Video Game)

Customer Review

Hi, I got myself Drive Club as a full version via the Playstation Store and would like to share with you my impressions I've gathered since 10.08.2014.

Graphic
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Routes look fabulous, unfortunately no dynamics, should not have been difficult. Damage model, there is none. Cars look good, unfortunately, you have no possibilities to look at this not even in the garage.

Singleplayer Impressions
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This mode offers you tour events and Einzelveranstalungen

Tour events, here have to drive their various races and perform tasks to earn stars. The end of several events is completed by a trophy race.
Tasks are: collecting drift points, hit times, beating the average speeds in track fields, his top 3 and his Top 1. That's more kinds of tasks are not there.

Enemy AI: Burnout pure. Opponents have no intelligence, opponents have no penalties, no matter who is rammed off involved your car there are penalties, it is rammed with no end, opponents are also very aggressive and can easily overtake you with the same car even though you go at the maximum speed since.

Individual Event: pure boredom. Not worth it to go is probably meant more to learning and testing purposes.

Multiplayer Impressions
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General: servers are reachable in the morning if at all only at night between 23 and 7am. But ok.
Club: Created already several members. Re-Login I realized all Honor points away, Club Level 0. Maximum 6 Club members. What do you please with 6 Club members? Pointless then you can also go solo.

Multiplayer Race: Man checks for events. Is found off you go. The search for and communicate with the server takes measured 3:07 minutes.
Gameplay in multiplayer: unplayable. No penalties, it is only driven, the only one who has a chance to ride the race normally is the first place on the grid. If you drive a neat curve flies purely a and urges a 200kmh with wide.

Conclusion:
Sony has gone off with Drive Club. Very unfinished very unfair very hostile player game.

Price: 59 are for this Beta in no way justified this version should first be provided for free for a Beta and Alpha test available. Game is felt at 60% complete.

Supplement 10.13.2014
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The game has to be better potential. For this, however, a lot remains to be done.
- The multiplayer game must be compatible, ie it must rules for coexistence forth without rules there is chaos (as now).
- All updates need pure, quickly
- What's so hard about renting a server farm, which costs only Sony Peanuts (you do not want to appear)
- More game modes otherwise the single-player is totally Swallowed by level 10 you will not see on what would make a fun
- Curbs have her, Reversing should be allowed, we are not in a 2D game where to go only forward
and and and ....

Before all that is missing is any real arguments Drive Club to buy it, and his precious time to invest in the game.
-

Supplement 22.10.2014
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After level 30 Collect 200 stars and 20 Club level remains an intervention any more. The game can be sold directly.
I think therefore the server now more accessible. The players are leaving the sinking ship.
You buy no cars, There is no tuning, There is no career, social features are ridiculous and far too little content.
6 Club members are a joke -> Forza there are 1000 !!!
I recommend any of this unfinished game.

Top for my presentations Rank: 5/5
July 14
disappointment on May 4 1128 Rank: 2/5
October 18
Samsung Galaxy S4 mini case Rank: 4/5
June 6
Album Pop / Rock Rank: 5/5
March 30
Battery and suction cup again! Rank: 2/5
November 1

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