Short and sweet: yes, I have played Diablo 1 endlessly, have D2 Classic played although completely unbalanced and full Crapitems and I D2 LoD played one - My most beautiful Diablo experience.
Why? Because it was demotivating zero. You could do with pure Self Found Baal in Hell - and it was still too weak, no problem - there was plenty of corners where you could farm and it was fun, because fell Items.
Then came Diablo 3. When I heard from the auction house for the first time, I was only impressed. Great idea - I collect as rather useless gold in the game and how to buy on eBay just an item or try to stop bidding. Great Idea. But what's going on right now, defies negative mongering.
I have now invested in D3 nearly 150 hours a day - enough time in my opinion, to make a well-founded assessment. Diablo 3 is nothing but a game that knows only one way - directly or auctioned. And I'm not even that, where you could buy game against Gold Items (whose prices are unrealistic), no, the real money AH.
Blizzard must have been so angry that people ticked items from Diablo 2 on ebay that you wanted to take action against it - but do not prevent the sale against real clay, but take it myself! One notices Diablo 3 on after all the hours that it is perfectly aligned that users should use the AH. It's not about Diablo - it's about the auction house.
Thanks patch 1.03 is out recently, Blizzard has so incorporated some treats for the players. For example, the repair of your own items has been increased many times - so high that you can solo the game has enormous problems to collect ever enough gold from Inferno. Ulkiger way you can play Gold but earn in real money AH ... well, it rings?
Other side effects of unbalanced severity. While the great evil to kill rather left in the game (which also applies to all fixed bosses), the randomly generated "small" bosses the real evils of the game. These get louder random properties - it happens quite often (not sometimes - often) that provide these features that this "small" opponents bosses are almost unschaffbar. One has even prompt the bad luck that this Bossmob blocked a way which you have to go - restart. In addition also here that naturally the ambition these opponents is awakened to defeat just yet, which ends in a common death ... and that in turn means heavy repair costs. Dolle thing.
Increasing Rep costs was founded by Blizzard as follows: "you want to avoid that player by dying that does not make the game you want, that the die hurts Each player should think what he has done wrong... . " What can you do if you please "right" when a small boss mobs to kill in 1-2 seconds? Such statements simply mean that one can imagine as a buyer is making fun of the game.
Another treat: so far all the characters were nerfed - ie downgraded from her can shut. Blizzard in a statement Statemnt was once: you do not mind that one or the other Skill is quite powerful. Beautiful thing - you do not adhere to this statement. There is also the statement that everyone with his style of play and spec comes through - also not true. From a later date, the possible skills are very limited - and there you have additionally pay attention that Blizzard does not come on the idea rumzupfuschen also here simply again. Again, it should be pointed again to the statement Blizzards that death should hurt ... klingelts?
Ultimately you have to farm gold for weeks in order to afford correspondingly better items in the auction house can - because here one more weak point of the game: it Drops virtually nothing useful. I have found 2-3 Items in the 150 hours that I could use for a prolonged period. Important things like weapons etc. are not dropped (ie anything that could improve myself) - and can not in some cases. So what do you do? Exactly ... you farmt nauseum game Gold at the points where you manage to afford an improvement (keyword: Moon Price) ... or, do you do that what what Blizzard speculates: one goes into the frustrated real money AH there and buy at face value (and also for astronomical prices!) a better gun, belt, what I know. Because Blizzard earned on every sale with - nice, right? As a not not be surprised also the one hand lousy drop rates, and secondly, that most of what Drops also scrap.
To make this clear: I have nothing against farms. In Ggenteil that I loved in Diablo 2. Bossruns, world stone tower, Chaos Shrine (my favorite place to farms) etc ... was motivating. Now? To fall asleep boring. Gold Farms for AH's because virtually nothing .... Drops cruel.
Sure, there are the advocates of the D3, those who farms in Inferno A4 without probs while painting her nails. To 99% but that has nothing to do with skill or skill - Diablo 3 living alone from Gear, so the things that you have. Each full Depp can Inferno A4 blank if he has the right Equip. Here precisely those who, (farms vases) vulnerabilities in the game thanks to bugs have created unfair advantages.
Conclusion (because I slowly write the bile when coming up): Diablo 3 is currently the flop of the year. It is about clearly felt that was no longer here the old Diablo team at work. Blizzard / Activision have here is trying to make a very successful game series a golden hamster - the game has remained completely on the track.
Today I no longer play it - and as long as Blizzard is not approaching its customers and the game aligns as most want (and not a few "pros"), so long is Diablo 3 and all other products from Blizzard for me no-go area.
Therefore, the final word analog headlined earlier Hack'n Slay today Farm'n pay.