The story: This is just great, you play as a young Californian named Jason whose purpose is to rescue his friends captured by pirates and an important drug cartel / escalavage. The game is full of fun, your character literally becomes a monster and plunged slowly into madness (See the treatments of animations on the end of the game are downright "I retire the balls in my hand with the teeth").
The script is very well paced and you'll find yourself having chills as the music choices are excellent (Skrillex / Die Antwoord and many others). The acting is simply amazing, Vaas has become a mythic anti-hero through his lines completely barges and especially the excellent acting.
In short, so many words to say to praise the merits of this game for me is really a complete success in the main story.
Stories and secondary actions: In order to give a lifetime much longer games, it is now customary to provide an open world without limits with some secondary objectives; FarCry3 no exception to the rule. Here it is possible to hunt, do side quests, collect hidden items, free up front positions sabotaging pylons radios etc.
It's not always very funny because let's be honest it's very repetitive.
Practicality: It's very nice, the game is nervous and the sighting system is simplified in the manner of an "aim-bot" for novices fps on the console. The talent points give you a semblance of progress and let you especially to have access to another very successful point in the game: Your style of approach. Whether you rather nag, muffler, or remote shooter no matter all styles are possible and rewarded appropriately.
Graphics: It's beautiful, very beautiful even with excellent reports on the fluidity and speed of printing.