Game with detective transition - but also with ignition problems (solution tip attached)

Game with detective transition - but also with ignition problems (solution tip attached)

Crimes & Punishments: Sherlock Holmes (computer game)

Customer Review

On the game itself, there is nothing to find fault Schwererwiegendes to (more on the technology, the software). Something is always. But the devil just plugged often annoying detail. Basically, it is a further development of the known point & click adventure, you can now additionally also run around in two perspectives in the scenes and interact with people and objects, rather than to consider only flat to click or to collect and combine. But it feels just still similar to lifeless as figures standing around in their places, where they have been "parked" for a dialogue, etc. as well as the animation of the characters themselves are not the Burner.

There is no real life in the game, everything seems to be lifeless, just as in static point and click adventures. The soundscape and quality reminiscent of a radio play. Which is not bad, if you like radio plays. But immersion is the magic word. And that is why you go here, too, and about death and to crime scenes, and in turn, are designed with great attention to detail very atmospheric.

The graph is not a marvel of technology. The technique is the Unreal Engine 3, which can, however, more than one here asked of her and therefore this gets nothing more to see. Alone, the polygon poverty and wooden dolls same animations of the characters surprise something that UE3 can but more than just afford. Otherwise, the graphics look good by resolution textures and contemporary lighting from the crime scene so chic that you can imagine yourself back in place. Special PhysX effects must the engine can not conjure up on the screen, from cigarette smoke, some fog, Mirror effects or sporadically flying leaves or pollen, which are intended to indicate moving air, apart.

The puzzle and game mechanics is therefore much more important. Can cases actually solved by his own reflection or is it limited to the ability to figure move around in the game and let them do the rest of the work by only around clicking objects and Pressing presses that then our super detective with his super brain be combined? Not at all.

Here actually has her own Deduktionsvermögen, objects and characters are thoroughly analyzed, the collected findings, including the previously spoken dialogues, collected to be permanently combined logically in our notebook. Findings from interviews with persons to be in a separate Deduktionsmenü linked together to open up the investigative work in a new direction and the case solution to come one step closer. At the end of the lines of evidence are suspect for election, which could be "converted" respectively, but has anyone from transferring mandatory, sometimes can not even necessarily convict because different progression of events in connection with the collected evidence and notes are plausible (only one was the supposedly plausible). See below.

Partial are conclusions from the evidence, unfortunately, illogical. Without giving too much spoilers: An indication that was found at the scene with the initials of a person who independently mentioned in a subsequent covert interrogation without suspicion of having lost the object, does not prove how the game but wants to make, for that person to has been also at the scene, especially since not therefore, when was the said object at a point at which the person would have had if they did, and forget not, testified as talking, lost him. Just as well the allegedly lost object could also have been found by someone, perhaps even by the victim, and therefore was at the scene and therefore proves nothing at all for the crime or the identity of a perpetrator. This is very designed and offered by the Game conclusions are not even mandatory. But other conclusions one must not pull unfortunately. The discovered object does not prove the perpetration in truth. From anyone. It is at best an indication and the same for several Tatverläufe, but nothing more. Extremely annoying, such inconsistencies in a logic game.

Overall, Rätselei is sometimes too easy for experienced sniffers. Maybe not too easy for beginners, but for point and click pros certainly. Whether one has found any evidence / evidence, is a sometime displayed can be solved from when / even must, displays a. If there is to be overlooked tracks, it is a display, so that is used Holmes talent when Visualiserungen are possible, there is a display .... what can always be examined, is a anyway displayed, only that not every investigation or is repeated examination sense what is unfortunately commented with always the same sentences Holmes'.

The switching back and forth between the different locations can interfere with the flow of the game if longer load times - here Holmes always sits in a carriage, while a looped sound is played and you are waiting ... and waiting. Fortunately, you can while waiting but also open the notebook or the Deduktionsmenu and continue working in it. During the difficulty therefore is to be classified from easy to moderate, as too much will be helped and you also can not stop the fiasco, the actual technique of combining in Herleitungsmenü is certainly the crucial step in the right direction. Here the player is being challenged and somewhat freely. Only when he has collected all the evidence and processed, it will be easy again, because there is then only the solutions that has provided the game after processing all instructions. The real culprit so you can determine by simple enumeration.

Update:

Exactly at this time yet revealed the greatest strength of the game. After me, I looked at the achievable "achievements" of the game (which I do not recommend because they contain spoilers), I noticed a that is called "The mind never rests" ("Get these all possible conclusions in the game" ). This means that it is the intention of the game is that the player in the "Herleitungsmenü" all progression of events readjust SOLL (not only can) in order then to decide between any forth movements who the true perpetrators well. Here the real "detective work" of the player starts itself. Holmes does not help now entirely! Now the player himself must become Holmes. If all possible perpetrators are identified (usually each of the suspects), the game delivers Although the statements (but only if you always had all indications recombine, so that you ever arrived at different solutions!), As it expired needs to be. But the player must now decide which of the combined result of the progression of events it also the best sense. But that there is to decipher anything, combine the player must now (even for obtaining the corresponding Achievements) all new findings, probable Tathergängen which always lead to each new potential offenders together. Only in the face of these multiple, plausible progression of events, it is true then, all the notes, especially the dialogues with all the witness statements and the interrogation records, reconcile with the evidence so as to select the most likely culprit namely due entirely own deduction. As you sit then. Reads again compares again concludes excludes ... Quite big detective cinema!

This makes the matter only to the real detective work and this game the best that can be had for this purpose currently. Everything else is in the game until then in fact only pure investigation and evidence or Indiziensammelei, distraction, QTE, minigames, etc. which is why it does not bother how much help the game before or distract or not (and there are actually a lot of its own to discover ). At the end you stand in any case before (s) of a separate decision, the decision. And helps the game no longer (be it, you should leave to mere rates)! So the ultimate grip work always comes only at the end of each case, and that is - in view of the "achievements", the "win" the player can want - obviously absolute intention of the developers.

Of course, everyone can by trying to find the right perpetrator, as the game before the final determination on the alleged perpetrator holds still the possibility to "reconsider" his decision again. This can be done (with spoiler Hazard Statement by spacebar) have a look at if you just, to court or to freedom dismisses the correct suspects to the gallows or not. But that's not the goal of a detective, just herumzuraten, but by his own deduction on the basis of collected evidence to "true" to identify perpetrators. That makes this game only really valuable and unique.

This freedom to choose now between several suspects, but also to have, and not simply to advise, gold is worth. Miscarriages of justice, and how they can arise and lead to innocent convicts come, one instinctively come to mind and are at once also understandable. Even an investigator is therefore not infallible, and that evidence against someone speaking, still makes him far from the perpetrator, as we have learned, even if you should be convinced as investigators from the guilt of a man because the "evidence" to vermeiintlich appear to be overwhelming. But then think maybe after again before you auslieferst the wrong person at the Justice, Holmes. Maybe you're wrong?

Regrettably arise here too unbearable incoherence, which is why we must not take everything one has learned to literally. In order to lead themselves astray. What has been said and logs is detailed, but still does not (unfortunately) to an inevitable, but rather only an intended solution of the game, which is why you sometimes simply can not trust only his gut has to, because I have my last case first "solved incorrectly "had, although my suspect and my course of events much more the evidence and witness statements obtained stated as the real culprit in the end, the unanswered left too many questions that arose from the notes. Because of Spoilergefahr I will not go into detail on it here.

But, so be it. This is nevertheless the best detective game so far. The evidence gathering is means to an end, as well as in reality, the Herleitungsbildschirm in which to reconstruct a number of progression of events with the help of the gameplay, is the real core of the game and not how the game can be a come on the evidence / evidence (which also also great enough). The game mechanics / gameplay is so nigh excellent, it is aimed at the crucial part of the investigation:

There are usually several very "clear" progression of events, of which only one can be right to (what so not entirely true). But this is the player's actual job at the end of each case. Sit down and with all apart again, what you have ermiittelt. Then opt. And the Achievment "The spirit never rests", which could not win if you should leave right from the beginning only on its own (supposedly only) derivation, is eloquent evidence pursue what claim the game and its developers, in fact: find not only all possible Tatverläufe but do you in the end times' nen own Kopp, what of it, it would be really been only.

Downer: The solutions are not always convincing, so that despite the sharpest reflection and additional search nevertheless may be next. But, as I said, it makes the game the player has the chance to test my spacebar prior to its final decision as to whether he actually has the correct or not, at least the, the game holds for the right. Kudos!

Update end

This form of investigative Knobelei making it probably the most innovative to date, which is to get on the market. A LA Noire stops here not having (it surpasses SH lediglch in its vivid character animation that is nunmal not decisive for the war for an exciting detective game but). LA Noire is forcing his players by the linear course of the argument even to make mistakes and to arrest the wrong people. That there are at Holmes not, here they are even detective and the evidence almost entirely free. You can arrest someone wrong (or run) can, if your gut feeling she getrügt, but they must not make any mistakes.

The 6 individual cases, which are embedded in any framework for action (exactly a common thread there is no time, and to make matters worse, two of the cases even originals, so Holmes experts and readers the perpetrators are likely already know in advance if it should not again forgot), but nevertheless, or perhaps because of a change reasonably ensure through various venues, are exciting and give rise to the mechanics of the investigation and reasoning real detective Feeling. Wonderful intensive immersion, for those who can abgewinnen the Detektivsein something. For an excellent and exciting background story but can nevertheless anstinken otherwise. That should keep in mind the next time. The Unreal Engine 3 is here for a cineastischere staging also many more opportunities here, as were actually used.

Dynamics, in the otherwise somewhat static world, is mainly through the interactive determination steps. Even fragments of words can pop up, similar to those in the eponymous BBC series that can recognize Holmes notes or flashes of thought, but he also has a "talent" button with which you can turn into a focused vision to explore even more evidence that possibly escaped others (similar to what Monk organized in the series with his hands). Unfortunately, one is constantly pointed out, so that you also nothing overlooked or missed. This is of course difficult to bear for advanced players. Also there is a button for the visualization of only imaginary by Holmes objects available that Holmes Although only imagine, but we can be visually displayed by pressing a button at the places where he imagines. But it also has the game down each time.

Items can be not only recorded, but to examine in detail back in all directions and rotated back before they disappear after thorough analysis as Aservat in our inventory. And in the end have to (must) the detective even decide what to do with the alleged perpetrators: run or ...?

But all in all it's a game with a lot of detective depth, more than I've seen anywhere else so far. I expect and hope in the future a lot more of this new type detective gameplay. Even successful imitators would be welcome. For maximum rating but it is not enough. The last star will play reserved that leave no or little more to be desired. But for this you have to be almost perfect. But just under 80 out of 100 points can be awarded. Many would also give more. Gefrustete customers rather less. At only 5 stars I can not say 78%, but only 60% or 80%, unfortunately. 60% would, however, definitely too little. This is then that no longer alone in the game, if anything does not work, but the mistake that too often sitting in front of computer and not in it, or even the fact that someone just playing the wrong genre.

Unfortunately, one reads again and again of graphics cards problems, especially for laptop users. Even if the problem is easy to fix, you still have to ask why it occurs in the first place. The game has not even recognize my OS correctly, saying that my operating system will not support what was nonsense, of course.

For those who have similar problems to get the game to run at all, because apparently some hardware requirement is not met, here's a tip:

Starts the game with the parameter "-nosettingslimit".

These start (or start the game, Steam will then anyway loaded first) Steam,
Open in Steam- screen under "Library" with right click on the game entry in the context menu,
Select "Properties"
"Set Start Options" under "General" on the button,
-nosettingslimit register (without the quotes!) and "OK" to confirm,
Start playing on "Play".

Done. Should run.

That should at least turn off most of error messages that can be attributed to the game itself, and so force it to start. Other errors or problems (non-functioning Internet connection / Firewall or Virenwächtereiinstellungen that block 'Steam.exe' etc.) are not at the game itself, though on Steam, as it can be played by others easily. And whether and how to get Steam on his computer up and running, you can already test before buying.

For those who read about read or not and overlooked it so, here again the Notice before making a purchase:

The game not only requires an Internet connection to Installationn but also a Steam account! Registration on Steam is therefore voluntary compulsion. The account is free, as well as the Steam software that must be downloaded to the computer. This can happen regardless of the way the retail version (the DVD version). So even now. You have to not damage the packaging of the game, still have to do it in the first place to buy it. Finally, one can indeed acquire the game directly from the Steam Store, where the steam cracking software once installed and an account is set up (where I have also purchased directly and 31,99 for the sake of simplicity). Since my payment details available on Steam, I can save myself the whole drama of orders and deliveries, and each time-consuming confirmation of my credit card information at Amazon. As long as Amazon is not favorable, I wrap the through Steam from directly. For me, a touch of a button is sufficient again confirm Lizenzbedinungen and Conditions, and in almost the same instant I have the game immediately in my library available, and it is available for download and automatic installation ready (it will be installed during the download). Even this is only a push of a button and wait more thereafter until it is fully installed. It's as simple little. Buy Games when one is always looking for a new game. So I want that. Even on Sundays, with immediate availability. However, the steam conditions provide in these cases that you have no more right to return, as a software is immediately made available. So uffpasse. Testing is not (it's demo downloads if there are any.

Wanting to have a Steam account is per se not particularly clever idea, because otherwise you would have anyway without so many games, you wanted this setting in the future (or the past) maintained. I've gotten 17 Steam- games that I could not play all that I would refuse a Steam registration. I'm already at Origin so, the competition platform, which is why I'm playing any EA Games more (I have both against something, both the platform as a virus / trojan gets on my computer wide and abundant grants too much rights as even against the Kraken EA that I no longer reward with my money since BF3 that it is all and tear each studio under the nail want to after the customer to torment with still more Schwachsinns- DLCs and extra coal for nullities). That's already enough restrictions.

Even for language, which is also often bekrittelt here:

The voice acting is English. The game comes from a Ukrainian developer. A setting in German would be a German affair. Therefore the publisher must take care that decides on which markets a game with which localization will be sold. The subtitle of course there are the respective pre-selected language, therefore so also in German. All the spoken dialogues are logged in the notebook and can be found again at any time and in the aftermath there also. So not only not lost, the receiver also has to read along anything if he would rather once just want to sit and watch, and this may even be additional practice in verstehendem hearing and examine the connection still if he has understood everything correctly or not. It can be heard several original British dialects, including Holmes' and Watson's Queens English, so that one is trained English pronunciation and correct sentence structure and correct use of all possible tenses and in the correct Anglo. Unintentionally comes so even an English language learning software with the house. ;)

Language settings for games, take on Steam before similar, as described above in the definition of startup options. With the same procedure:

Right-clicking on the Games record in the Steam Library context menu and left-click to open the properties of the game, but then not in the tab "General", but one hardly suspects set under the tab "Language" the language of the game (I also read even from people who had bought on Amazon the game, and wondered after that was all in Polish after installation. In the Steam menu change!).

So, and nu is weiterermittelt. Have Fun!

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