The graphics are quite good and the city is not artificial. The animations of the garbage men are very good and detailed vehicles. The management of routes and vehicles motivated and purchasing of new buildings also motivated.
The dump has the ability and caterpillar excavators and dumper use.
But now comes the long list of things that does not make good the game.
The first major problem is that I feel it is much much much too easily. I played no predecessor and it already after 1.5 hours of play I had unlocked 8 vehicles, all routes and summarizes everything.
It deserves much too fast too much money. Among the strong motivation suffers. Personnel costs hardly play a role. With 10 employees I Personnel costs of 10,000 a week. What is absolutely ridiculous, if one takes a day after just one hour playing time 30.000. Really plan and manage one has nothing. Almost every 15 minutes you climb in rank. Played 15 minutes, large garbage vans unlocked, released after another 15min biowaste, released after another 15min incinerator. That's a bit too easy and fast. It's just motivating when you have to work towards something and have to work your way up.
The prices of the incinerator with 150,000 and 20,000 for landfill are much too low because you deserve as I said after a short season already loosely 30,000 a day. Every 2nd day you can afford a new car, only to again earn 10,000 then every day.
The refuse collection vehicle driving has also not much of simulation. The control much too directly. It directs to the right and the vehicle strikes a right directly. "Smooth and realistic driving" is hardly possible. While driving through red lights will cost penalty, but this does not bring much if you still simply cross and go against the direction of travel must. Through Parks, by pedestrians, etc. The simulation is limited to drive near a garbage can. To push a button. The garbage collector automatically goes to ton. Then press the button. The garbage man brings a ton to the vehicle. Press the button and the garbage is emptied. Press the button and the garbage man peeping whether the bin is empty. Press the button and the garbage is returned. Press the button and the garbage man gets back. Go to the nearest tonne. Press button, and so on and so on. After no more than 10 ton has no more desire. Neither you have to control the garbage collector itself, nor draw ton of the vehicle. It is virtually only the driver.
If one does not moves but rather routes can automatically exit, then you spend the whole day in fact just waiting to come back so that the garbage truck. The garbage truck can not be observed here also. They dispatches in the morning and then you wait 40 minutes long until they are finished. One can Speedup time fourfold, but even then you wait every day 10min long. Can the next day they protrude only when all cars are back on the farm. After the 30th day, I was tired. It sends out the car and can then go drink coffee because more is not happening.
Conclusion: The game has presented its potential by many small mistakes, which did not have to be. Especially extreme suffering motivation because much too easy and too fast. After 2 hours I had achieved almost everything and more than enough money and I'm someone who for 10 hours of executing in games like the Agricultural Simulator with fun a field just to me to buy a new tractor. Recycle however showered with a money.