The countryside:
On a very good principle, the campaign offers additional story for the 3 previous episodes. The Campaign level is a bit higher than in previous games through the activation of "disabled" for the missions.
The campaign is very short: 18h started at finished at 4 in old hand, it's very brief.
New products:
The main novelty of the game lies in the skins that you can unlock throughout the game. This adds a new challenge and a little spice for some frustrated players have to play 5,000 parts in previous episodes to only unlock a small medal.
The invasion and survival modes:
Also new opus: invasions and survival modes, in which you attack or defend strategic points on a map.
The concept is good but the level of difficulty is disproportionate when playing locally: 2-in rookie mode, it will not be uncommon to lose the game.
Small snag of these two modes: there is no more money management or construction defensive elements.
My experience:
After finishing the campaign, I tested with enthusiasm the different modes of play. I was quickly disappointed by the number of maps (max four maps per mode) and the weakness of game modes (disappearance of RDLC, Horde mode, the bestial fashion, mutators, etc.).
After a few hours of play, and for the first time since I play GoW, so I came back to GoW 3, which was much more fun a local. I do not regret my purchase, however, because in good fan, I wanted to know the whole story, 30 is acceptable.
================= =============== Summary
Most:
- Lastly classes in players
- Some interesting new weapons
- A very difficult survival mode
- An original story campaign
Cons:
- Horde Disappearance
- Mode Disappearance Bestial
- Low life of the campaign
- Very limited locally Game
- Few motivating challenges
- Too plagiarized and other FPS on COD
If you only buy one, buy Gears of war 3 will occupy your evenings for months (which is cheaper).