Good Hack n 'Slay with the end falling motivation.

Good Hack n 'Slay with the end falling motivation.

Two Worlds II (computer game)

Customer Review

First of all, the 4 stars are a very positive evaluation component. Sometimes I was probably just after 3 and many seem too much the.
That it can enter the RPG niemal considered please I always.
Mir has eg Oblivion lot of fun and I think you can always difficult to compare. Here is my main criteria:
ARTWORK.
This is a major triumph when is also critical to note that the NPC always very similar, which just bores permanently. On the other hand, there are many of them and the leaves just in cities created a larger space. At first I also lost my way in Hatmandor eg before.
STORY / motivation.
As a longtime role players strikes me here on it is very thin, is little depth and everything is very predictable as in an American film. There are between every now and individual small under-keeping highlights, such as the head needs to be brought to a Necromancer. Overall, it has little discretion (I'd much rather Sol Pan laid flat as Reeza but that's a matter of taste) so that the large open world into perspective by itself. Baboons bombarding the one with stones are just at the beginning funny.
But there are a large number of fine animated monsters and beasts that can send shivers down the spine a beginner quite. Sometimes the atmosphere is spooky, but and runs like a thread through TW2 such moods can be obtained only in the short term.

REQUIREMENTS / crashes.
On my mySN notebook with HD5870 and Core 4 (max 3.2GHz) and 8GB of DDR3 RAM running it on 15 "liquid and crashes were on average only once every 1.5-2 hours ago. There could be in less than 30 seconds user What I find remarkable. Critically, however, is the fact that there is only one high-speed storage slot. When I testweise tinkered a new character and stored quickly in the beginning was away my age (somewhere around level 25). Very annoying!

SOUND.
Some familiar voices please the ears and the music is harmonious. If it bothers you, it can also be switched off and fortunately make a separate program.

CONTROL / BALANCING.
The control is only moderate average. Too often, one is faced with insurmountable obstacles of 70cm and you have to prove good timing or repeatedly calling what annoying and goes on time. As is Risen with its climbing function and shoulders. Conductors such as can not use our hero.
Auto mapping would have been appropriate, at least in the various tombs of high priests. Maybe for hours in semidarkness to dodder around without what happened certainly not for everyone.
All in all is also a beginner so rightly, but the boss (I call him / her an extra unnamed) is too heavy fall. At level 43 I almost never had a chance.

MISCELLANEOUS.
Horseback riding is fun, sailing is a cramp. Both are but superfluous because of the well-developed teleport network. In the repeatedly referred to a legal vacuum on the main island and the miserable communications I will not need to go.
What is well done are things like pick locks and the many personalizations. This includes those in the field of weapons that initially come along very funny. But to have to tinker again and again with every weapon switching is monotonous in the long run and in the stones seems to combine to bring not always better than to use them individually.

SERVICE / SUPPORT.
I can only report positive. The Gold Update no probs (with a few bugs). And as I am (thanks leap drink) in the valley ended up accidentally to Vakhmaar and without authority in Gandohar castle became one helped me quickly. Within less than 1 hour I had my Score repaired back. But again, a big THANKS!

CONCLUSION.
Can be still one or the other comes to mind and I install it later. As written, I wavered 3-4 stars. Asked at the beginning after 5-10 hours, I would have awarded 5 + loose crown. After 41 hours, I'm not sure whether I would start again.
To massacre it's good. The story captivates not and what good is the largest open world when the story / plot is a hose. Here I wish (and probably others) I finally something groundbreaking. More options and countless possible outcomes / outputs. Even one's actions should have more than 2 consequences, namely good or evil. But this criticism would apply to all RPG and therefore it would like to conclude.

Super Slide 15 Rank: 5/5
August 4
Works, but has a few quirks Rank: 4/5
May 18
Recommended Sale 2 Rank: 5/5
October 19
Long live Belgium! Rank: 5/5
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