Improvements to NBA 2K12
- The graphics look even better
- The movements of the players are very realistic
- Control of the dribbling through the right stick is much better than the control variant in 2K12
- Signature Skills are super
- There are other ways to spend his money (clothes, jewelery, etc.). That's nice, but would not have to be.
Deteriorations to BNA 2K12
- There was so little changed, then why just the system with money and Fähgikeitspunkten? Now you get only Virtual points ... Rarely seen such nonsense. The distribution and thus the rating in the game in any way corresponds to a reasonably realistic assessment of skill level: For each Steal, block, point, assist and rebound to get a VC (short form of the new currency). However, you also lose per turnover and tackle a whole. That is, of course, no relation, a minus point for a turnover is fine, completely covered for a foul. Even the salary you get in VC ... Too bad, since one always tries to get closer to the reality and suddenly you get paid more but any virtual coins for his services no dollars. 500 per season as a rookie. In the 12er version it was super to haggle over contracts if you also had a comparative value ($ 10 million more fun than 5000 VC). These strange VCs are in career mode hard to earn, but you also get what other game modes. That said, I can super boring Blacktop (1-1 for Freespace) play theoretically all day long, in which I meet every three and then build me a super player in Karriermodus before making his first NBA game (though there is not always a reward, is probably from the whim of the game from). Or I buy these things for cash ... Conclusion: reward system totally screwed up!
- The comments of the coach are completely unnecessary and not at all suitable for the action on the field. Since you will be praised in the middle of the third quarter that you did everything right (and has also at 13 minutes into the game with 18 points, 9 assists, 8 rebounds, 2 steals and 1 turnover) and they should rest only briefly on the bench , Unfortunately, you will no longer substitute and the team loses the game. Constantly appear such discrepancies. I'm always curious to see how long I have to play to my coach has finally relented and me is in the starting five.
- A few minor bugs were also taken from 2K12. For example, a passport, which is rated as bad, but still arrives and fürht directly to a basket, not counted as Assist. Or for a running in from other players I get a turnover, because I had previously fitted him the ball (about one can still argue, who is to blame).
Overall still a great basketball game, but what the developers have only thought in some innovations ???