All those who have already liked the previous version NFS Underground Underground 2 will inspire literally, because EA has gewerkelt last year vigorously to this game. First of all I have to say that me the sound engine has pleasantly surprised. Of the eternally rattling carts that you had been accustomed from virtually all racing games, there is no trace. Not just any tuning component, but also the self-made fine tuning an effect on the noise level, apart from the fact that really sounds not have a car, as the other. All in all, the sound of realism so far unmatched. Graphically a lot has changed. The city in which you can move entirely free looks at any corner, as in another, and the wheeled cars shine with detail. In the spotlight shining reflectors and headlamps that are now selectable in different colors, round off the visual impression. The only downer is the restriction on roads. Even small Holzzäunchen are like poured concrete. And the somewhat carelessly designed traffic remembers all too much of the previous version. Keyword Gameplay: that in the game all aspects of cars are really particular, can be set individually, the more ambitious players will delight. The control, whether by steering wheel or joystick, has been noticeably improved. Was the sluggish steering its predecessor, especially in "drag" race more like a party pooper, she comes in Underground 2 over pleasing tangy. Also, the road, the only pace moves in small side streets, on highways but are properly gas, contributes to a pleasant feeling. My conclusion: NFS Underground 2 is definitely a worthy successor to the best-selling racing game of last year and not only on the quality, but also on the managed tethered Story, still significantly better than its predecessor.