While the press and players on strike with praise, only ten hours and wasted a lot of misunderstanding remain with me for the hype surrounding "Project Cars". I just guess that I am not the typical player who spends endless nights before the console, and the patience of applying, to agonize through confusing menus, incomprehensible options, and a cruel boring and artificially inflated career. I want to go and have as much fun as possible while! "Project Cars" is a game for professionals by professionals. Without steering wheel control for the layman is not to dominate. The cars break even with all switched-driving aids too easy, and if you are first time on the hard shoulder, you can forget about the race. In qualifying rounds the smallest leaving the asphalt with the non-classification of the time is already punished (worse you get the solved only when "Drive Club ') - completely regardless of whether it really shortens, or (as in most cases) rather lose time. Show me the player who drives the Nordschleife without departing not at least once by the way! How should I know what a "blind spot", and as I have set it in the gas and brake, that my car can at least halfway dominate? The game itself gives me any case no statements. Instead, I get the same old Drögen emails with embarrassing congratulations after each race. And my boys in the Box have it exactly four different sayings - and the nerves after the second round. At least you can turn it off. The career is a better joke and by "invitation race" (which you must always go only to a single predetermined car) artificially inflated. There is nothing to gain, nothing to unlock, zero motivation to wade through the endless and eternally the same competitions. The not yet available content (through placeholders menu recognizable) let the advertising message also appear "With the largest range selection of all current racing games" in a new light. Great choice perhaps - but only will again cashed in addition. The poor 60 cars have been substantial savings right at the beginning. The presentation is also so dry as to best Forza times on the X-Box. Every now and then the video of a Cup you get time to see - and that's about it. For nervous many small bugs that you apparently despite the endless development time could not avoid. So z. B. bests are not stored online, and the HUD individual settings have disappeared again in the next race, despite saving. Sell the game is, of course, anyway - it already provides the gigantic marketing campaign (at least here the developers regularly strict correctly). Conclusion: If from time to time want to play a car race and has a life outside of the game console is in "Project Cars" completely out of place. The Game lets beginners and casual players completely down and is also to do with the controller hardly. Who puts on fun and accessibility, must continue to play "Forza Horizon 2" - or wait for "Forza 5" and "GT7". The make it hopefully better ...
Addendum (more bugs discovered) - For complete race lacks the sound - Timing does not work - the distance display jumping back from several minutes to a few seconds and forth - Since last night, the lap and split time display is frozen and does nothing more - Severe slowdowns in many cars on the track - Qualifying times have disappeared after the simulation of the residual event