Never has so much fun dying.

Never has so much fun dying.

Bloodborne - Standard Edition - [PlayStation 4] (Video Game)

Customer Review

After I finished the game yesterday, I now publish my review of PS4 game Bloodborne. Below I review the game based on major categories of mine.

Bloodborne is a ARPG (Action RPG), which was developed by From Software, headed by Hidetaka Miyazaki and is the spiritual successor to Demon and Dark Souls.

Graphics:

The design of the game is undoubtedly one of the finest on the PS4. Bloodborne plays in a world that could have come from horror stories and is decorated accordingly gloomy and horrifically. Although not quite as stunning as for example a The Order 1886, to bloodborne earned for the presentation of its unique world 9/10 points.

Music:

The music in bloodborne carries promoting in the atmosphere of the game. Accordingly, not all the points in the game with music are considered (by silence and fear to create the player, which succeeds well in other respects). In numerous boss battles, however, the music plays a prominent role, and some pieces are also very memorable.
For music, there is therefore 7/10 points.

Error on a technical level:

You can tell in some places in the game that there would have been a little optimization. Many opponents on the screen can cause dips in the frame rate, but never so much that the gameplay would be impaired. In part, the load times are a bit too long and a few minor errors have crept in. Therefore, there is 8/10.
(In the meantime, have appeared several updates that have eradicated the worst mistakes and also reduces the load times.)

Gameplay:

The Souls games where bloodborne are based for your exceptionally high degree of difficulty and the bombastic boss battles known. This can be found in bloodborne and is lifted by the new combat system to a whole new level. You have to react quickly and in some cases take a high risk to triumph by, while you should never play passively or be cocky. The weapon variety is good to please especially the mix with a firearm in his other hand pointing. All weapons are fully developable and have two different transformations. The boss battles are all spectacular and very difficult. You will die and die and die and you will like it. Because the feeling when you are triumphant incomparable. For a nearly perfect feel there is therefore 20/20 points.

Story:

You are terminally ill and healing hope by the legendary blood treating Yahrnam. In the fabled city you are sent on a journey to stop the plague of beasts that affects the city in Ausstauch for your healing. Are you escape the nightmare come true, or even fall victim to the plague? Because everything began and ended with the old blood.
The story itself remains very mysterious for players who have completed the game, because by far not answered all the questions. But if you invest a little time to explore the myth in the game, will be rewarded with some shocking revelations.
For the story (which partially some may be missed and the true meaning therefore reveals itself not any) there is of me 9/10 points.

Incidental and playing time:

To play through the game you need depending on how (very) often you die in about 50 hours (as a loan of games of this kind). The entire game can be online by playing with a friend in co-op mode, which increases the fun again. In addition to the story mode, the optional cup-Dungeons exist with new bosses, these are a couple of playable. If you have seen the end of the character is taken over in a New Game +, where the difficulty is increased again. So for your money you get a lot of scope offered, so there are 19/20 points.

Staging:

The game is incredibly well staged. It has constantly afraid to move because of the atmosphere forward and dive right into the eerily beautiful Yahrnam. For the staging, there are 10/10 points.

Makes a total of 92/100 points or 4.6 stars (rounded up 5 star).

Anyone who is looking for a really special challenge was recommended this game.

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