I discovered a completely redesigned game in an emotional style, with Lara very (very) successful, a concrete lining, a very flexible and very rhythmic adventure, a soundtrack of hell ...
All this sets the bar high! I feel that within two or three years, the games have joined the cinema, working more deeply on empathy.
Here we suffer with her. Sometimes even too much!
It's a real survival, with a cruel aspect that can disturb. I think films like EDEN LAKE or THE DESCENT, who have inspired certain passages. Film fans will understand.
However, I think that purists may be disappointed - few puzzles or reflection. Their opinion matters to me ...
NOW, summarizes:
A beautiful album, an emotional experience action-oriented and particular care which regenerates a myth and shows very clearly the future of gaming! They began to get bored, if not something else ...
PS: Worth its ample Pegi 18. For that alone, hat ... Oh yeah ... loading times are almost non-existent ... how have they produced this miracle ?! We do not sleep between two actions. Is not, gentlemen creators of Assassin's Creed? Smile ...
Hey yeah, each harvest its own merit.