No memory points - mE almost a KO criterion

No memory points - mE almost a KO criterion

Demon's Souls - [PlayStation 3] (Video Game)

Customer Review

Demon's Souls actually makes pretty much everything right, what has been called up
Fan of the genre could want. Control very well, very fine graphics, level building wonderful, etc ....

But what really, really bothers me is this trial and error history. I have in God nothing
difficult games, but here you have it then but a little bit exaggerated.

The first level for no less than 6 - managed 8 attempts. Although was a little bitter, but the game is just so good that you
like beginning again and again. Boss was easy to be and could be placed on it first.

Then went 'on. As in Level's where you have to sprint across the bridges to escape the dragon.
Again, several attempts needed to get ahead. After approximately 8 attempts then vor'm "giant knight" confessed.
Rein's by portal - ever looked Short / oriented - dead! Later, back inside. Tried to walk around the Knights - was probably too close - dead!
The third time high done on the walls, archers. Back down - 2 to 3 times draufgehauen without making damage - dead!

That was the last time that I've taken the game into their own hands.

It does not always and everywhere can save, but now and then a savepoint would definitely not hurt. Perhaps least
one in the middle of the level or vor'm boss. But one has to over and over again starting from scratch and that's
Just incredible annoying!

Just so 3 points because the game itself is really great, the storage problem but totally me personally
goes against the grain!

So long!

EDIT at 12:09:11:

According to yet relatively many responses to my criticism again a quick update:

Yes, if you play at the beginning as Royal is designed the whole game but much easier
As a melee char you're doing is much more difficult. This is definitely a recommendation
to all who play this game because of the high level of difficulty after 5 hours again in the corner
have peppered ....

The memory points remain, however, in my opinion, still a point of criticism. It's just a pity that it
"Normal" is made players as extremely difficult this admittedly fantastic
Piece of software to enjoy properly. Some people have maybe just do not want or even
no time for hours to go through repeating the same level sections.
My personal recommendation would definitely have 2 levels of difficulty. "Normal" with at least
one or 2 checkpoints (so the game would still be difficult enough) and just "Hard" for all
the need :-)'s hard order for the decision lay with the users and all were happy.

To have me do it now in the soul hurt likely to "Dark Souls" refrain ...

Works reliably and looks good Rank: 4/5
February 16
Slip-on shoe Rank: 5/5
July 25
Article received in bad condition Rank: 1/5
November 20
to identify flowers ride ... Rank: 4/5
March 18
protection galaxy tab 10.1 Rank: 5/5
August 5

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