No revolution of the genre, but a hell of a multiplayer shooter!

No revolution of the genre, but a hell of a multiplayer shooter!

Titanium case - [PC] (computer game)

Customer Review

If I want to develop a game that revolutionized the genre. Which game should I as orient? At least not on titanium case. If I want to tell a gripping story on which game I should orient since then? Even better not to titanium case. And if I want to offer innovative design mission in a single player? Then also better not to titanium case.
Is titanium case, a bunch of crap? No! It is a great, snappy and innovative multiplayer shooter.

Titanium case makes some things differently. At first: It is a pure multiplayer shooter. There is no form of single player. But that does not matter because we get here a multiplayer game purposed that his homework was done.
Something titanium case apart from most, current shooters, is his pace. Whoever finds afloat Call of Duty, is should watch Titanium case once. The whole thing reminds terms of speed to good old Quake times.
The pace is combined with parkour elements. Double jumps? No Problem. Wall runs? Jup. To Breakneck, acrobatic ways to get from A to B? But something of!
Titanium case thus offers an extremely vertical gameplay. One can almost everywhere. But that also means, you are everywhere in danger. This provides a tremendous amount of stress.

After a certain time is to call a titan of the player's ability. This is one of three different Mechs. The mechs themselves also have an extremely brisk pace. Unlike a Mech-Warrior here we have no, tank-like, slow vehicle, but fleet, thick armored robot.
MoooomentSoldaten against thick, fleet Mechs? As have the rank but no chance
Wrong! Every pilot bears an anti-Titans-gun with him, the highly causes damage to them. For this, the Titans have a weakness that they are big and can not jump. While pilots can thus be anywhere, only sufficiently large paths lend themselves to the great titans. Furthermore, the pilots have a rodeo attack available. Simply jump on an enemy Titans, the lid of the gear crack and well-happy shooting in the innermost. This can of course counter the Titan. Either through skills such electrifying smoke, or the pilot gets out easily and shoots the attacker himself down.

Should we call a Titan and not just rely on him, so we can turn a rudimentary AI: defense mode and the Follow mode. In the former the titanium stays where he is, standing and attacking everything in three is not on the trees. In Follow mode it accesses exactly to any opponent, but try to stick with near us always.

Team there is similar to CoD not particularly large. Who tactical team play like a Battlefield expected here, or brisk, class-based teamplay like in Team Fortress 2, will be disappointed.
Furthermore, titanium case is characterized by the maps. 15 are in number and they look great and varied from. Since other shooter can take an example!

A level system with unlockable elements there as consistently today, also in titanium case. However, the variety of weapons and modifications lags behind most other shooters. That does not matter, because unlike other shooters has every unlockable item in titanium case always make sense. There is no weapon that replaced another. There are only weapons that are useful in other situations or with other style of play.
Instead of Perks is a titanium case Burning Cards. These are earned during the game. Up to three pieces can then be placed into a fight. Is one dead, one has the possibility to activate a card. The system also works perfectly.

Classic titanium case with the modes. Here there is only once well known as Team Deathmatch, Capture the Flag or Conquest.
However, where titanium case stands out compared to other multiplayer shooters, is the staging. One of the elements to provide battlefield atmosphere, are Grunts. It is AI controlled bots, where the term KI is to locate very low. But they should not replace players in the 6vs.6-fighting. They should bring through their fashion atmosphere and newcomers bring a sense of achievement. And they do, in my opinion absolutely perfect. If you, however, on pure PvP combat, so the Grunts can sort players also nervous safely.
But there are also little things in the Design of Maps. Huge dinosaur-like alien beings who break in to the battlefield, a huge spaceship battle in the sky, the grunts, which not just spawning, but are sold by spaceships and landing capsules and so on.

However, also other elements. We ourselves are sold for example at the beginning of the round by a ship. If the game ends, the losing side is picked up by a spaceship. The losers can now try to get to the spaceship and escape, while the attackers are trying to destroy the ship. This is more clearly than a simple win / lose monitor. Here you have to give yourself a loser still the possibility of the winners one on the roof. Very cool!
The developers wanted the battlefield atmosphere of a single player ship in a pure multiplayer. That's something of them succeeded!

Although titanium case a pure multiplayer game with, it also brings a campaign mitoder at least something that would be a campaign. Here you play 9 of 15 maps in a really nice, varied Map mix. We will play here only simple multiplayer matches, their beginning is staged but still expensive. Dialogues with characters, the explosion of a giant spaceship, a space Schlachtes is plenty to see and contributes even more in the genial atmosphere anyway. The story is told in radio messages and small video overlays. Unfortunately, you can the whole by the extremely fast gameplay back and forth does not follow. Here presented titanium case potential. A full-fledged campaign Multiplayer.das would have been what and since more would have gone.

Visually, the game is in my opinion two split. It depends on what you yourself what is defined as beautiful and as not so nice. I think the game looks outstanding good and that because the design is awesome, the production is correct, the animations are sau good and so on.
However, one must objectively say that the game is not optically looks like a next-gen titles. The game is based on the 10-year-old source Engineund, even if it is impressive what the developers have brought out from the old engine, you can see him at the age. So you value a consistent, great whole, then scores titanium case enormous. Looking at some effects and textures but individually precisely, significant deficits can be seen in the optics.

All in all, the best multiplayer shooter of the last year for my taste titanium case. That's why he gets from me a full five stars. He revolutionized anything, but he stands out beautifully from the crowd, and operates also very good. However, it should also be said that this game will probably not appeal to every player.

3 perfect product Rank: 5/5
April 6
Enjoyed 3 Rank: 5/5
June 11
not great 15 1 Rank: 2/5
October 26
Finishing fine but ..... Rank: 3/5
March 26
perfect ... 1 5541 Rank: 5/5
July 29

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