Nevertheless Sacred 3 is not soo bad as many stand it here on the console works fine control and it plays well. Yes the mallet humor goes a bit far there was the usual Sacred humor a little more subtle but still I had one time or another the smile. However, the weapons are mostly ghosts really incredibly annoying!
Gamebreaker bugs I have not been able to discover on console, so far it seems to be fairly bug-free, I have also played once before and am now on the difficulty deity traveling and since the game is also something demanding. But the Co-op I've only tested 2x Short also went quite well.
Something I find the contrast here a whole class, so the Malakhim only the First Edition for nothing accompanies, those DLC antics just the ticket on to boost one could really save. An action RPG with no loot, so the well-known example of Diablo or Torchlight Itemhatz? Really motivating that's not just then.
Too bad because the basic framework is quite appealing and it would certainly be a lot more have been possible, with a better story, and the other elements which are of Action RPG's is accustomed.
But I also had my fun with the simple Monsterverdreschen how long the stops however is another story.
Who will be the name of Sacred auzublenden and unpretentious Kloppereien has no problem may well have some fun with the title, if you want to but a game like Sacred 1 or 2 expected and games then you should not buy here!