But first things first:
"The Enchanted Tower" is a game that is played in the box. In the box there is a plastic inlay is provided with depressions on the game board. About each of Plastic trays is a small Pappchip which covers the respective hole. In addition, the game includes a blue plastic tower, a yellow plastic princess, and two wooden figures: The boy Robin and the princess into jail holding magician. Are located on the underside of the wooden figures Magente, because it is important to find the secret hidden by the sorcerer metal key. Before each round, look for the player who controls the wizard from a plastic bowl for the key - and tucked him in. Well Robin and the wizard must run a race. While Robin must find the key, the magician knows understandably every time, where the key is to find. However, Robin has an advantage: The wizard has to travel another way to get to the key. Is rolled each round of Robin (with a number cube) and the Wizard (with a symbol dice). So the sequence is defined (sometimes starts Robin first, sometimes the lousy magician). Who has found the key, must try it on one of the six keyholes of the tower. Skips the princess (the plugged onto a small steel spring in the tower) out, the key finder has won the game. Locks not the key, followed by the next round. And just up to six times, depending on how quickly the right keyhole is found ...
Unfortunately, the game is highly repetitive, ie, it is repeated constantly. And ultimately consists of pure (dice) luck. Clearly it makes very young players fun to be able to hide the key in secret, and the search for it can turn out to be small players as exciting. But that's not entertaining for the whole family, unfortunately. By the way the game is played with more than two players, then Robin is alternately controlled by the players, however, can only ever be a magician (r).
Also little augenschmeichlerisch: The wooden figures and the princess are designed from the simplest geometric forms - and the princess is (whether their weight and related jumping and airworthiness) plastic. Although I am a big fan wooden pawns, I would have liked this better when all plastic figures, would have been but for realistically designed. Also I quarrel me the rather stale "Damsel in Distress" -Grundidee. To be rescued girls are really quite dusty, where to stay in the game strong female characters, so a princess who can smart enough, look for the key?
The game was - like many others from the "Drei Magier Games" publishing - very appealing illustrated by Rolf Vogt and designed a four-color and multi-language manual is included.
I fear that the game does not have the longest lifetime. A quick Muldenabdeckchip is lost, and the tower with steel spring has not been produced for eternity ...
Overall, I forgive just three stars. Gameplay and content are but the price / performance ratio her wrong, very young players might some time enjoying the game, parents play the whole lack of challenge rather reluctantly. Thus from me here definitely more of a buy recommendation for the "Geistertreppe" for very young players or playable in the dark "night of sorcerers" for slightly older, both from the same game company.