As in the previous one is still less in a particular class, such as the warrior or mage, trapped but can combine those to your liking or change his style of play. Even though it is difficult with increasing progress in the game, since the levels and thus the possibility further special skills to learn more slowly proceeds. Generally you do not get experience by killing monsters but level up by applying the individual capabilities. ie you play a warrior with sword and shield to increase skills such as "Heavy Armor" or "Block". Given the large number of professions accordingly eg "alchemy", "forging" or "enchantment".
In addition to the skill system, the huge world is a significant advantage. Not infrequently, you can stroll down the road to a quest and is deflected by the numerous side quests or any interesting places along the way so that sometimes even can go 1-2 hours into the country until one begins with its actual quest. The world is busy and alive with extremely many individual characters. In many RPGs you see people with you "can do anything". In Skyrim almost every citizen of Skyrim has to tell its own story and often follow from already the next quests.
Strengths:
- Huge world
- Complex skill system
- Very good Syncronisation
- Many professions
- Living environment
- Seeeeehr many quests and places to Discover!
- Captivating atmosphere
- Virtually no bugs
- Any place / dungeon / warehouse customization!
Weaknesses:
- Little time for other things: D
An absolute top titles for each platform. Even after more than 100 hours of play there is still so much to do that I've probably done just under half. Completed to 1 Quest come 2 new ones. So it seems to me.
Whoever finally again investigated an RPG that one for days or weeks captivates, then there are no comparable and current game on the market. So much fun in Skyrim !!