Visually, the game is in fact awarded succeeded. The unusual, "Cellshading" called, graphic causes incredibly detailed, colorful and realistic main characters. Already on the clothes of the prince and his running mate Elika you see details that were not possible with the usual pixel wallpapers. Nevertheless, it remains a lightweight comic touch, the personally like better than an overly realist Siche graphics me.
The game landscapes shining with nice vision and the levels are quite nicely designed.
The gameplay focuses mainly on skill tasks. Jumping bounce, and figure out the way (as well as points of light collecting) are the center of gravity and make up around 70% of the playing time from. The rest goes for battles (only against individual opponents, no groups) plan. Here it is important to learn and apply a variety of combos. But be really tactical fighting until the game progresses. A little blocking and then zuhacken with the sword - which takes you quite far, and later you need the right counterattacks that a Elika but also communicates. However, in the area of fighting, the game explanation is rather vague - otherwise you will namely every gimmick and hop on several occasions stressed benahe.
"Dying" you can not really in the game, always to be saved from Elika and deposited on the last platform. A fine train, which saves a lot of unnecessary repetition time. Professional players will therefore keep the game too "casual" and too easily, but personally I prefer to play a game in which I have success as one in which I get stuck with skill (see meien Review "Mirror's Edge" ).
Is particularly gewaltätig is all Kämpferei not. It also no blood flows.
Deliciously the dialogues between Princess Elika and the nameless Prince are managed. Here flashes subtle humor, often one takes itself for a ride.
Overall, the game is fun. Gamerscore friends rejoice abundantly relatively easy to erringende points. For some it is enough often and talk extensively with Elika - finally a game that discussions and not fighting rewarded, you might say.
Basically, you can play all the four main levels of the game, continue to get but only with special skills that you acquire by collecting "light germs". These light nuclei lying around to solving a lower level, one must therefore then again night urns everything you had previously made - but this time in sunny and flowery appearance and without sinister threats. A bit annoying is this constant need to return to the "fertile fields" but after a while already. Here the game loses then the fifth "Star".
Conclusion: Entertaining, fun, nice, and much better than all the more frustrating other parts.