Rayman Legends is not comparable to any other platformer, not with his own predecessors, not with Mario, not with Sonic. This game raises the platforming genre to new heights. Why?
· Most atmospheric graphics I've ever seen in a platformer.
Loving and very artistic quality hand-drawn 2D graphics encounters 3D characters.
Something is not normally my cup of tea, because 2D and 3D does not add up. But here it works very well!
In addition the level of detail and the atmosphere charged Atmossphäre. There were real professionals with a lot of time at work.
· Music & Sound FX are on top level. Times funny, sometimes spherical, sometimes compelling soundtrack to match the level.
Sound effects are absolutely awesome, comedic and of very high quality.
Everything makes noise, and usually better than you expected.
· Level Design: Rayman Legends would be alone worth a purchase because of the fantastic Inszinierung, even if the
Level design would be average. But here's why, in my opinion Rayman is so awesome: It is up to the stop
packed with new and above all good ideas. Each Level surprised one at least once, if not
often with really good ideas. Partially also very crazy ideas, but they do work and you can see it here very
was long off filed and that one has not simply said: fits already! But there really have hordes of
QA (Quality Assurance / Quality Control) have games testers played the level, giving feedback, and this
was then used to improve the level. This seems to me been at this game, with each level several times made
to be, because never have I so often said: wow! Just wow! What have for ideas! Respect!
But now comes the Upper Pops: I thought after two-three levels: That can not be so horny level is determined
the game quite short. Nope. I can say no exact number but I guess so 200-300 Level likely already
be! In addition, the level have replay value high. It is usually not saved any Schnuggis the first run
nor have all the hidden coins etc.
In addition, the first levels are pretty easy. The levels are presented as paintings (Super Mario 64 Greetings) in which one
pure jumps to enter it. In the paintings one to five skulls are painted. One means light level,
five mean stick hard level. What can I say, played yesterday once one with five skulls, there already goes very
hard. The difficulty is enormous. BUT: Nevertheless, you make it after a few attempts. This game is also
one of the few games where I would have the nerve to make a Level twenty times just to create it perfectly.
This motivation I had not in 17 years. Super Mario 64 came in 1996? Think so. In any case, this
Game something like Super Mario 64. A milestone in platforming - Genre.
Who does not access here's own fault ° - °
PS: suitable for both beginners and experts, adults and children.
My girlfriend is more beginner, but did come clean quickly and is now tied up. Just as I: D