The game concept ...
-------------------
... Should not surprise anyone, because it contains exactly the same, which has been awarded the predecessor. As Stuntman turning a total of 6 films à 6 scenes, where the game has made great effort to take well-known franchises targeted. Whoever does not feel reminiscent of the Batman series to the movie "Night Avenger" or the Bond spoof "You never want to kill me again" does not recognize and can laugh about it, has either a large gap in knowledge when it comes to film, or not too much humor.
As the films have been designed all quite varied (including the films 'Bullitt', 'The Dukes just in case' and 'Dante's Peak' ajar), the monotony is kept within limits, even if you no later than the third movie almost all stunt and stage directions is driven before. If that is not enough, you can still play through another 12 stunts in the Freestyle mode, in commercials and stunt shows, all of which are also a bit crisper, because here has to be reshot inevitably at the first incorrectly or extended statement.
So the gameplay sticks to a winning without much innovation, but nevertheless works fine, since the addictive strikes here again.
Game Concept: 8/10
Graphics, Sound & Control
-------------------------
'Stuntman: Ignition' is one of the early title for the PS3 and so it is understandable that the game does not bring out too much resources from the console. Most of the work is clearly gone into sections and bodies, which runs the player (be). Moreover easiest textures are unfortunately besides the road often to detect and even the buildings that are not subject to spectacular explosions and collapses, look suspiciously like PS2. But wherever the action is going on, the title still manages a good deal of panache to carry in your living room, thanks to the movie trailers, but unfortunately not the player original recordings include, but are inevitable.
Also contributes to the soundscape. For every scene of every movie has its own score composed, which runs in the background and highlighted what is happening on the screen dramatically. And that a stuntman title does his homework when it comes to detonate, driving and crash sounds, heard almost a matter of course a built in game Stunts.
The control is also not revolutionary, but effective and after a short time very pleasant and intuitive. Of course, motorcycles control other than sports cars, pickup trucks, monster trucks or heavy truck tractors. Here is the ultimate driving behavior must be explored only for each type of vehicle, before using it in serious intention on the scenes or operates the handbrake in a hairpin bend. At a lack of control you will certainly not fail.
Graphic 6.5 / 10
Sound 8/10
Control 8.5 / 10
Difficulty & Playtime
------------------------------
If THQ has learned one thing, it is that the original Stuntman even for experienced players was simply too heavy. Therefore, one has SI defused so that you can afford 4 messed instructions at each scene before to be reshot. This also means that you can probably make later scenes never on the first or second try, but with little track knowledge should no longer fail. This raises the question of whether too much was defused here, for players who just want to bring the stunt at the end and not to worry about the star ratings, are ratzfatz by through the game.
If one wants the other hand, at every stunt achieve 5 stars, the game unfolds still an enormous addictive. For this purpose, it is necessary not to let the stunt chain tear. As stunts include eg gap driving, jumps, stage directions, tight driving on walls, cars etc. Every so if a stunt was carried out among the game a 2-second counter down. If by then no further stunt have been made, the chain is broken and the 5 star then.
So it's an accurate track knowledge required, because often you have to drive to a curve in a very specific angle before jumping close to a barrel or the like driving along and slowly worked it in endless attempts the perfect route. There's sometimes even frustration inevitable, when I think of scenes that take up to 3 minutes.
Unfortunately, it must be noted that Practiced completing the 6 films already in about 5 hours with 5 stars. This is just as well as the well-intentioned but awkward to edit mode and the Constructors' completely orphaned online mode does not count towards a replayability.
Playtime SP: 4.5 / 10
Addictive at 5 star trips: 9.5 / 10
Online mode: not assessable, as there is virtually no more players.
Conclusion
-----
Certainly not for the full price of 65 euros, but used the 20 Euro, the game is a full recommendation. The developers manage the balancing act between unset difficulty and a short season and so is not entirely SI a very short but intense pleasure and addictive. Who had a soft spot for the predecessor, accesses here and therefore just under 5-star.
Fun: 8/10