SACRED 2 - finally appeared?

SACRED 2 - finally appeared?

Sacred 2: Fallen Angel - Collector's Edition (Video Game)

Customer Review

Answer: YES!

But first a warning: SACRED 2 mixed fantasy and science fiction, one finds arches as well as energy weapons; There are power shields (as skills) and 'normal' shields as Equipment. For those who can not do anything with this mixture: Stay away!

Now SACRED 2 is at last appeared for the XBOX360. ASCARON has filed for bankruptcy, probably due to the shift to the next-gen consoles. But an add-on for SACRED 2 (for the PC), and is rumored to also SACRED 3 have already been announced. In the official forum has been indicated that the possibility that the add-on will also appear on the console.

The contents of the Collector's Edition: the game, an art book, the official soundtrack on CD, the Sacred storyteller 1/5 of Weirdoz * on CD, a large map, so the content is virtually identical to the PC CE, but without Pet, but with Seraphim statue. According to an announcement of the song SACRED by Blind Guardian on the CD should be doing (?).

The Pet 'a little demon who carries the chest in which the excess items can be stowed away,' is not contrary to original indications. However, this is via Xbox Live for paid download of 240 Microsoft points (about 3 euros) Available. By the way: the Pet is also available in the offline game. That game addons are available for download, is all the more encouraging because is not marked on the package that downloads are available or SACRED 2 is equipped with this function.

But now to the actual game:

I played Sacred 2 so far approximately 2 hours with the Seraphim, and can not say to the entire game something so 'but with gameplay of 200+ hours' to all personal characters are perfectly equipped' I reckon so. There is a light and shadow campaign, various character-Quest, and gods-quests that vary more or less depending on the chosen God.

The 6 selectable characters are fundamentally different; for everyone:

The Shadow Warrior: classic warrior, can be best described as a tank.

The Seraphim: a battle angel; a female paladin can conjure up and / or fight.

The Inquisitor: evil priest, similar to the seraphim, an Anti-Paladin, so to speak.

The Dryad: remote fighter or voodoo witch.

The High Elf: classic Battlemage, the elements such as fire or storm dominates

The Temple Guardian: semi Nachkämpfer, semi Ranged

Minimal is the possibility his character with other hair color or different hairstyles customize (but unfortunately not all of 6).

The role-playing elements, ie the Increase is simple. Each stage may 1 (2 at higher levels) point to features such as strength, constitution, etc., and 1 points (at higher levels more) can access different. Skills, such as two-weapon fighting, faster regeneration of Proverbs, more health, etc. On new levels sometimes new skills are selected (but not all character may choose any skills). Then there's the runes 3 aspects for each hero (you look the manual for details). This drop as in the predecessor of vacant opponents. Alien runes can be exchanged also 'significantly better odds than the previous' when called. Runemasters. Various attacks or spells can be combined in so-called. Combos and reinforced with the appropriate skills or expanded.

The story is told in text boxes with voice output, everything spoken by professional speakers. Rendered videos, which, though high, but not of the quality à la Blizzard, there are only 2 or 3 (Intro; an evil / good ending), and the Blind Guardian concert. The side quests are not set to music, which takes in my opinion, the game atmosphere. But more than 500, this would also optional quests verelangt too much. For this, the comments of the heroes are awesome. For example, the Dryad says the fight to the skeletons: 'Where was this again Ranger when he tried to redeem you?'. In general, the game is full of allusions to the popular fantasy clichés; just as there are references to Star Wars, Star Trek, TRON etc.

Graphically SACRED 2 is located in the upper area good, the characters is rich in detail, but half a year ago the optics would be * better * come over. The music is Stimming, and adapts to the individual Locactions. Sound Technically, there is (in my opinion) is also nothing to complain about. What might some are annoying over time, the comments of the character and / or the opponent.

There are often minor Kamara problems (but that may be due to my playing style). When control is noticeable that the controller does not have enough buttons for such a complex game with many active skills. In A, B, X, Y one can create according to their own liking attack skills; With LT / RT + A, B, X, Y are other hot keys are available. The directional pad is already (below) covered with healing potion and the divine magic.

In Multiplayer SACRED 2 unfolds its true power, on Xbox Live, it makes a little more fun, because the co-op mode on a screen, Kamara is not always perfect.

Summary:

Graphic 3.8 / 5
Music 4/5
Sound / language 4/5
SpielSpass single 4/5
Game Pass Multi 4.5 / 5

Overall: 4.2 / 5

(C) tarathsschwarzesbrett. blogspot. com /

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