Overall score: 7.3
The Game
In Loony Quest 2-5 players compete in the parallel competition to defeat individual level with the pen. This is for all the players in the middle of a template with tasks that need to trace it with the enclosed pen on a transparent film.
In Loony Quest there are several steps to be observed. In the (1) Phase tricks are played, played penalties in the preliminary round, time (hourglass is turned over, and runs approximately 30 seconds) drawn and analyzed. In phase (2) the next level for next round will be prepared. The game ends when all the levels of the world are played out. The point most wins.
As you draw, there are various challenges. Time things have joined together, sometimes circled or marked only. One should ideally collect the bonuses and avoid the "bombs". By means of bonuses you can annoy his teammates or possibly even ward off attacks. The criminal platelets that restrict (eg change of hands, sign with an outstretched arm, etc.) in the next round.
Material - 08
In the BRETTSPIELBOX are: 42 Level divided into 7 worlds, 5 sheets for painting, 5 backgrounds (colored / white), 5 pins (with sponge), hourglass, 5 rating plate, 5 character platelets 28 bonus tiles, 24 criminal platelets. Moreover, the box is used as a game console (template and scoring track).
Very attractive material. Both the graphics and the whole opening.
The only downside are the films that are after prolonged use difficult to clean and leave a dark movie (as you have to with what harder it). In addition, the cleaning sponge is Too intensive pressing quite quickly over (Beware of gross motor Rikern!).
Getting Started - 08
Although the game from the basic principle is easy to understand the pitfalls lie in the details. Apply some rules to be considered to play the game completely and not wrong. In addition, you have to get used to painting with the shifted obstacles.
Feeling - 07
The presentation of Loony Quest succeeded. The different levels act colorful, wild and remember the good arcade games from the 80s and 90s. Now the joystick has been replaced by a pin and the monitor by a film. We analogize our game world. It's times backwards.
What remains is the rapid time-oriented game, because the hourglass is ticking and the colorful fireworks of the films.
In the game are the ghosts. There are natural signs talents whose glance the situation between template and workspace almost perfectly translated to the pin, while others yet to do something serious.
Beautiful and annoying to equal the stick are the other and vice versa, I can throw other between her legs to me. Too bad the stick, I feel myself, since I have drawn in the round before, too careless or too greedy. The final is also a problem, because in a strong lap to draw already at the limit; in a somewhat weaker one will be perhaps too cocky.
With so much exciting there next to what is mentioned above already material problem of dirty sheets and the sponge is a second. Even though we have in the game 42 levels, then repeat the challenges in the different worlds. As one would still want a little more variety. Perhaps with the expansion.
The game is in full occupation less fun than 2-3 players, since quite a bit of time goes in the evaluation plan. Thus, the share of 4-5 players shifts significantly to the detriment of evaluation. Interaction is limited to performing the tricks.
Long-term fun - 07
I can not say that it has become boring after 42 levels that game to play, even if the hope of further level is already quite large, however.
In Loony Quest exercise is already a certain advantage. Therefore, newcomers do with experienced players a little harder. In addition, the difficulty of the level increases partially pretty neat to. Whoever does not have the necessary bite, can possibly give up too early.
Who likes it a bit harder, which occupies all the players in the arcade mode with a group punishment.
@ Brettspielbox.de