Story YES - Online - NO !!!

Story YES - Online - NO !!!

Grand Theft Auto V - [PlayStation 3] (Video Game)

Customer Review

Why the game:

The story mode has succeeded, albeit sometimes very dramatically from the action. Said torture scene would not have to be necessarily but Rockstar provoked just like - so be it.
Los Santon and its counties are ansehrnlich designed and large enough to be busy first few hours with the pure visit.
Here shines the complete map, with many incredible details and fun, thrilling and exciting details and also with easter eggs.
For a big thumbs up.
The story is captivating and can be nice to play through without major problems.
There is money to be sufficient and lacks great at anything.

For Online Mode:

Here the problem lies in every nook and cranny.
The fund-raising for all kinds of things like cars, tuning measures, upgrades and apartments, weapons, clothes, and even the mechanics or the terse rent, be designed more than long-winded and tedious.
Here simply offer too few opportunities the dough fast enough and to rake in the desired quantity to gether.
Who wants to buy a luxury car with all upgrades and tuning parts, must be first in weeks of work it try the necessary 1.5 Milli ions to plow together. As far as costs nämlichn example of Adder with all upgrdes and tuning parts. An apartment in the upper class crying after about $ 400000 to mention ud of clothes and pigs expensive weapons.

At the end always find yourself at the last remaining, halfway bearable missions "Stress on the roof" and a "job for a titanium" that bring some degree of money and the coveted RP's.
After what felt like 500x stress on the roof you then together sometime one million and wonders why after the tuning of any street car good 350000 are gone ... so all over again, the same Laier.

The fund-raising is not enough frustration, no one should get lost once in a belibieges battle with one of the 100% shooting hot players on the map (only about 1% do not target one if you're close enough and have an undisturbed) one may quickly find that our Männeken depending on the server mood sometimes like good 30-40 seconds need to spawn again back to a totally impossible nutty place. With preference either from the enemy or in so far distance, that not at first think of a retort of the moment.

Same phenomenon in the colleagues steamroller that blesses happy times with their carts over a wegrauschen and forward so long and reset until then the temporal.
Again ZERO chance even begin to be able to move quickly in order to run away, or roll away is. NO, the Manneken is only disoriented on the ground after the attack, berappelt is only on in peace and another 3 seconds later, the gun appears in your hands and you "could" fight back but in 10 Seconds, runs every opponent Tango on the rolled over males. Ergo - short straw .... on the Spawn wait .... oh yes, it takes that, either as long .... with a little luck I land then again in front of the car to be rolled over again.
Pure frustration.

Another example, which is inferior in frequency and Irritation of the above in nothing; that, depending on the server mood shots fired in Nirvana fade moment during the opponent on distances with his Kniffte and Autoaim "loose" from the hip every wegballert completely ineffective, the only dare to move. Here we have the well-beloved Glitcher who either do research all day on youtube for new money purchase options or to make idiots who try somehow immortal or invisible, so as to leave hanging out the Larry.
By contrast, the armored kiddies are just like the morning program on ARTE.

Another highly annoying stressor of unintentionally extremely drives the blood pressure on the heart attack border, is the penetrating police presence.
It has been the first Fahdungsstern when slamming the car door too loud and must not fight it off Star NR 3 with overly motivated state power also always bring a helicopter.
From here it is just moronic and stupid, because the police find any anywhere. Officials of Los Santos are equipped with X-ray glasses, heat seekers vehicles and beagle noses, because no matter where you hinflüchtet, they .... always find you somehow.

But worse is the intervention of the blue stress males in fights which they tackle anything.
If you have become entangled with one or more people on the map in a fight, are "natüüüürlich" the gentlemen of the police present at some point ... logo.

From here you should turn off. If you use the Autoaim to target his opponents, one can assume that more police will be targeted first. And if not, shoot the permanent anyway and give no opportunity to attack the enemy or to defend themselves.
It just is not fun.

In addition, it has a rather average connection as a 6000 or 100000er line, the players of the US region are generally at an advantage. Here it is worth from the outset not to have to engage them in combat since. It has been proven on multiple YouTube videos that here up to 2 seconds time delay, bringing an advantage for the Americans.

I can not recommend the online mode and rate players with lower threshold highly discourage - controllers are expensive! :-))

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