After spending several hours on the demo, that's why for me, Age of Empires 3 is THE game of the year 2006: - Small realistic details: who fatten sheep, successful animations (loading guns for example), beautiful cards ... - A renewed gameplay: it is possible to determine the type of civilization that we would like, through the metropolis of cards gets with the experience, wonderful idea! This concept of metropolis is really good: this will start a new game very quickly, to get help in case of unexpected disadvantageous conflict, it is excellent - Obtained by positioning tradeposts Indian, that's great, too bad the Indians are not very sturdy in battle. - These battalions ranged remind me Cossacks, is superb, ca glimpse of good fights in perspective. - Resources are managed more simply: no need to collection points, just send the villagers and the collection is done on site. - The tradeposts and resource supply, another great idea, it establishes interesting strategies. Ultimately, the possibilities offered by these new points are bring up a multitude of possibilities and as varied strategies of each other, it makes me think of some way to C & C - Zero Hour, with this notion of general which helped to multiply the hours of play ... But I would add that after studying the data from a distance of game it will be possible to customize the maximum, and already maps and mods are available on many sites! (On [...] for example, they put in a lot layout files).