The problem is that it is the developers Burn Out: suddenly we are left with the importance of nitro, which to my taste spoils the simulation side had NFS. No need nitro in the series. And above all, solo, the AI cheats a lot, it's the big downside of the game. The nitro no use, they speed like magic together you. And not sow.
As in NFS Most Wanted, opponents come back like magic ... Developers are not broken to make an intelligent AI, hard to overcome, and we can sow with satisfaction after a big job, no, they just to ensure that you always have opponents that you stick the train, which are not too hard to make up.
But apart from that still some innovations, including the fact to finally embody the cops. This is also the main interest of the game. And all the paraphernalia is, harrows, EMI, called dams, helicopters etc ... And the hand of the kidnappers, they too IEM , harrows, and a jammer. Cops cars are great, the sense of speed is good, although pushed damage. We just regret that it is so easy to leave after an accident. The arcade side is overgrown, the game is too easy sometimes, sometimes extremely hard. The difficulty is wrong dosage, particularly because this AI cheat. In contrast, life is pretty good, it will take you long to complete the career cop and speeder career.
I have not tested the multi, but apparently rankings are very well made, it is quite Community. The graphics are good, even though we still do not find the quality of fabulous circuits NFS: High Stakes (4), here they are a little too dull, it lacks variety: rain, deserts, mountains, and sea certainly, but always with the same database, one does not feel elsewhere each time damage.
This component marks the renewal of the series, but not perfection. Blame it on a IA cheater, and unnecessary nitro. But the fun is generally there, we find the spirit. So go ahead.