The gameplay remains the classic, a murder has been committed and that the Gentleman Thug Yom Moriarty himself and the players have to find out who the culprit and that was the murder weapon and where the murder occurred. Who this first succeeds, wins the game.
Basic gameplay:
The game board is placed in the middle of the table for this purpose, the game characters all come to their starting positions and the murder weapons are randomly assigned to the localities.
Of the 21 playing cards (6 suspects, 6 murder weapons, 9 places) are one for each category chosen randomly face down and put in the case file without anyone can recognize the card. The remaining cards are shuffled and placed face down to the players.
Players pick out any one character (color), and receive a sheet from the detective block.
On this you can immediately record their hole cards, since these now can not get stuck in the case record and are thus not involved in the murder. As the game progresses further evidence be noted here, by people, weapons and locations concerned streaked or bookmarked be ^^.
The active player takes the dice and then takes the throw under his pawn. The goal is always a locality, because only there can a player to express a suspicion in which he shall designate a person and their character pulls at the same location, as well as the suspected weapon.
So did he place, person and weapon together, these again renames loudly and officially and now can be cleared up by his fellow players in a clockwise direction, to what extent he is right.
The players have the active Verdachtsäusserer ^^ now show a card secretly - even if they had more of the designated, only one! - So that they can see no other player. The player at the train a note of this on his notepad and thus ended his train.
If the direct neighbors have a map on hand, which corresponds to the suspicions, the next player's turn to reveal something that can not, it goes on.
Could not players refute the suspicion of active players can now press charges and see in the case file, whether it is correct. If so, it shows that there inset maps and all the players will win. Should he be wrong, he has to remain silent and out of the game.
But what if no one could show him a map to refute the suspicion and he does not want to look into the case file? Hm, he should have bluffed themselves to exclude a specific part? :)
So the game goes on and on, until finally one is clear who the murderer was, what weapon he or she has used and where the crime took place.
Editions-Gameplay / -Changes:
The "Sherlock Holmes" edition now here has not the classic premises of altherrschaftlichen Villa but known places of the series events in London, all each presented with a photo: Irene's apartment, 221B Baker Street, Baskerville, The Tower of London, The pool, Battersea Power Station, Dartmoor, the laboratory and Mrs. Hudson's Kitchen ^^.
As game characters appear here as investigators and suspects at the same time: Detective Inspector Lestrade, Mrs. Hudson, Irene Adler, John Watson, Sherlock Holmes and Mycroft Holmes.
The actual gameplay behaves otherwise like the original!
This edition is nice to look at and strives to successfully convince fans. Atmospheric one feels so also the same as in a TV series.
The necessary changes are seamlessly managed and fit nicely into the gameplay.
The circular sequences are catchy and entertaining with decent lengths depending on the luck of the dice, in order to reach the crime scene - where many already skilful use of the secret passages made ^^.
At its core, however, remains Cluedo Cluedo and whether it needs a special edition or original enough to decide the fans of the game series.
The game itself is one of the best Deduktionsspielen and who is still looking for a "Sherlock Holmes" -Spielegeschenk, is certainly well served here.