BRINK is the analogy of a little ugly duckling. At first glance, a dubious optimization, various bugs, very average bots and a full gameplay. He had to be rejected testers video games, especially for the console version that suffers from extremely ugly textures. But then, once passed the few hours of play and assimilation of the gameplay (to play multiplayer only!) BRINK turns exciting, taking, which has the particularity to favor team play and do focuses on nothing kills, thanks to the points obtained in fulfilling the aims of the game, which are more important than the number of frags. Splash Damage did not pull any punches by developing an ultra strategic game. Unfortunately, current trends in FPS go against BRINK proposing a complex game. Overall an excellent game that has the defect of being too technical asking too savvy for the majority of today FPS players ...