For optics must not say much are indeed a lot of videos.
It comes with a lot of racing atmosphere, my pulse was already more than once in the red area.
The menu is friendly expressed modest, I will back the menu of GTR2.
The career mode is very extensive, for that you need a few Day OK could then also be a few more.
The FFB offers plenty of adjustment, but also to adjust the risk the FFB unfahrbar towards.
One should know what you do before going to the regulator, but then the FFB is of the finest quality.
I myself drive the GT RS Fanatec CSR Elite v2 with the pedals.
I feel every wave, every little blow, Curb etc, to I realize exactly from when the car starts to slide over the front wheels, or from when the override off you go.
Vehicles there are plenty.
What the user abc write in my opinion absolute nonsense, especially since he in his review sometimes contradicts itself yet.
Racing classes:
Renault Clio Cup, GT3, GT4, LMP 1,2,3, 4 different historic F1, 4 seater classes, DTM 80, current DTM Benz, to various road cars that fit together as a racing class.
This class provides diversity AC not even in the approach.
Then the criticism with the skins: So about 20 different skins per vehicle are too few?
Also not much you get at AC.
Number of lines is too low? In AC there are Standardmääsig not even 1/3 of it
Distances are unloving ??? Boy pack you prosperous times on the head and tell pumpkin.
The NOS may well be laser scanned to AC, why is wrong with the AC version the carousel?
Then dropped from said user repeatedly sent what he thinks everything is a lack of cars and continually the word DLC is emphasized.
Only the NOS, the Corvette, the Nissan GTR etc had to be bought at AC via DLC, so the game was more expensive as pCars and still has less content.
DLC there will be, which was indeed given already known, however, a kind of flat rate for DLC will also be introduced so.
It annoys me even if nachgeschoben via DLC content, has unfortunately become new fashion.
There will now be a lot of discussions which physics is better, what is real, etc.
Each game has its vehicles which can shine it where the physics fits quite well, but each game has its weak points.
Both game have their place and have fun in their own way.
Why exclusively for AC laser scanned tracks, Ferrari, good physics
What speaks against AC no change in the weather, no day / night cycles, poor Netcode, a maximum of 24 riders per original route, a stinkfaules development team what always makes promises, but the game is not reasonable gets to the starting line up today.
Why pCars- detailed cars, tracks, good physics, hot atmosphere
What speaks against pCars- high resource consumption, possibly bad Modbus-, goofy menu
As I said this is all just my opinion, be fun both.
Neither is better or worse right, they are just different.
Since today the religious war is entering a new phase.
As for me, I will definitely invest in the planned pCars2 back and participate again in the development somehow.
Hope this helps someone giant text.
Greeting Thomas