Anyone who has an "old" 360 and PS3 not yet felt like on a similar adventure game should times Deadfall Adventures allude. Although the title zockt completely from a first person perspective and rather provides a Batman-like gameplay without much scramble, for puzzles and atmosphere strongly reminiscent of Naughty Dog's successful brand, only the presentation - including cutscene animations and synchronization - falls not so Hollywood -reif and looks a bit less at DA. Also, the gameplay does not quite reach the shooter Pearl Batman, especially since the developers have simply transferred the PC control rather plump onto pad. It controls with the left stick while quite fast, but not emotional, because apparently you just the keys A, W, S + D taken without analog feel. After all, the right stick emulates the Mause quite useful, so "soft" targets are not a big problem, just that's just no comparison to the large Activision shooter. As one might have to get more when converting to the "good old" Xbox 360 console. Here and there, there are still a few bugs. So I was able to hop into the jungle ruins of a stone window in an area where the player has no place. With a bit of "fumbling" but I could get back into the playable area. I am also a few times by hindurchgeglicht "massless" rock and plunged to death. In addition, some checkpoints are somewhat unfortunate choice, so you have to play for minutes at the death Action passages again. But this is not the end all and manageable, especially since the graphics of a certain distance considered but mostly really great and especially atmospheric comes along. Sure, there are at such old hardware plenty to mud compressed textures, which must accept it simply. To compensate DA has in my opinion, so far coolest mining Loren ride the entire video game history - makes easy hammermäßig fun. Overall DA has become really unterhalsam for the cheap price. I as an old Indy and Quatermain fan certainly had my fun during the 10-15 hour long campaign. I now hope for more followers on the next-gen consoles, but please, dear developers, respects the next time that the left analog stick is actually programmed so that you can sometimes move very slowly and insidiously.