Batman - Arkham Asylum plays like a mix of the Tenchu- and Metroid games with many own approaches and ideas. It is located in a fairly open and complex world (the Institute), in the course of the game a lot of new skills and gadgets unlocks, and spends most of the game in secret. Especially on higher difficulty ("Normal" may be too easy for experienced connoisseurs of the genre) you can die very quickly in an unplanned, open battle, what comes to claim the game for good. Those looking for a pure action / fighting game, so here's to the wrong address.
The controller designed to both intuitive fighting, and while sneaking and awards from Tab to Tab Brachiation and very fluid, thereby getting familiar with the character and almost never gets the feeling, only an unwieldy Klotz . taxes Unfortunately doing here occasionally the camera a spanner in the works, who like something störisch behaves in smaller areas. All in one but a very verschmerzlicher criticism.
The presentation of the game is great. Batman looks like Batman and not like any superhero. The German voice acting is very well done, even if the English still fits a bit better. The sound comes particularly with a neat plant over excellent. The graphics and the general atmosphere of the insane asylum have also nothing to be desired. It's just fun to move in Arkam.
Of provitieren the numerous side quests that you can ignore, although if you want to enjoy the actual game, but they also increase the playing time and off bonuses that about biographies, characters, challenges, etc.
Thus you need about 10-12h on the first pass for the actual game and again ca 5h more for the side quests, an appropriate Time.
Thus, the game of mine receives a full purchase recommendation!
Another note: Get the normal edition of the game and not the more expensive collector's edition, because the existing in CE Extras are not so very worth the money, as the game itself.