What are the weaknesses of this masterpiece?  Gives you an idea ...

What are the weaknesses of this masterpiece? Gives you an idea ...

Assassin's Creed 3 - Edition Bonus (100% uncut) - [PlayStation 3] (Video Game)

Customer Review

I have a rating system in which there is to achieve a maximum of 100 points for games. Under the Conclusion scoring and points that can be achieved is carried out. Here I share in technology, gameplay, story and atmosphere. I can also assure you that no relevant spoiler will occur. You can also directly read through the outline of the part that interests you. For too lazy to read it is enough to read only the Gesamtfazit .;)

It is, incidentally, only my opinion. I am neutral towards any genre and am working mostly with the single player of a game.

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Gameplay:

Control:
At first everything went well. The character controls is really good and almost everything can climb. Here it is exactly the problem. At the implementation failed terts because the figure climbable each lantern, each branch and take every little advantage, but does not do what you want. Especially with persecutions control is for nerve killer. In addition, it offers little challenge. The climbing mode is on R1 and once you hold this key, you have to make nothing more than to push the stick in the desired direction. This was done a thousand times better in many games.

Gameplay:
The gameplay focuses, as the name suggests, to our Assassin's existence and therefore on Geschleiche, Listen in and murder. This principle is in many games for use and normally gives me a lot of fun. I'm happy to sacrifice prepared twice as much real time unnoticed where durchzuschlängeln me, although you do not have to. In AC3 I barely had fun. Even in Far Cry 3 I felt more like an assassin than here. To progress unnoticed one often remains only one way. Who does not use this exactly as intended by the development team, dies or desynchronized you. Once I even managed to get hold it unnoticed to my goal. I climbed the tower high and rather than stop at the edge, it refers to the platform and is discovered. * Desynchronized and over again * Since I get really puke.

Combat system:
To Fight It comes also common in this title. Why should prepare fun this system. Well, Nope, because no matter what non-firearm you are fighting, remains a not much, as to block with circle and then countering. It may also like to be 100 ruffians. No Problem. But alas, it is an officer or the like among them. The blocks then each counter and after about ten tries is from the mouse. The firearms then offer help. So firing a shot, to automatically recharge and while ye can go to the bathroom, get something to eat, or learn everything together. AC3 leaves you enough time here. ^^

Upgrade System:
Every game, which is not just offers a breathtaking gameplay needs, as additional motivation factor a Level / Upgrade System. In AC3 This consists of money, diverse materials and stores in Boston u. NY. Such a system is in place, but somehow without appeal. Approximately like a car with 300 hp and 150 km / h top. With money you can buy new clothes or weapons, but does not help much, because it also gets as weapons that can compete with the best loose. Why should I buy such a cheap dagger when the Assassinenbeil is much cooler and free? ^^ Clothing brings you no armor and at least one model is free logically. In addition, then there's our noble ship that Aquila and our own small settlement, which can be upgraded. That's pretty cool, but all optional and who upgradet really like nothing comes loose so through the game.

Game Flow:
The game flow is pretty pathetic. Especially the first few hours run like tough chewing gum on the shoe. Halfway fun side missions come only in the game and the story missions you can throw. The run namely mostly so: run the mission loading screen, cut scene with in-game graphics, loading screen, from A through to B five minutes boring gameplay, loading screen, cut scene with in-game graphics, load screen and end. So we come full circle

General:
The main missions was clearly failed. All the side missions offer a glimmer of hope on a fun time, but really need not do that which, because you get very little for completed services. The only thing I have positive memories, are the ship missions. The offer space, a decent combat system and an upgradable character (ship). So would the whole game be constructed. Maybe next time. AC4 Ahoy!

Conclusion:
The gameplay is a clear weakness of the AC series, and I can not say that AC3 is an exception, or is at the peak of the series. Partly drove me the game infuriating, so badly needed to be resolved playfully some point. No structure, no system, no purpose, no fun. Nothing. I started with AC3 because it allegedly Far Cry 3 is so similar. I was bitterly disappointed. It is beyond me how the same publisher can develop so differently good gameplay. Sorry if I so often see with FC3, but so far the offered me the best gameplay in an open-world game.
7/25 points
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Story:

Action (without spoiler):
Newcomers are thrown into the deep and be the first few sequences have no idea what's going on and this eye-opening effect after a few hours I would not take you. That's why I can save the plot. Suffice it to say that it looks more complicated than it is and play around in the 18th century. The course brings some exciting twists with it.

Historical Background:
The historical background makes the game definitely interesting. Although true in the story itself is not much to the real match, but for social historians is a lot on offer. AC3 captures the company and the behavior of the former people perfectly.

Staging:
Well, quite convinced the lifeless dialogue have not always me. The staging was sometimes more, sometimes less. What I mean by staging? There is an extreme difference whether two stereotypical modern times men sit in the pub and talk about something, or if they run around hysterically in the area of ​​dialogue with violin, double bass and drums is deposited and perhaps in the background even civilians react. As already come rather on sentiment.

Conclusion:
The story has certainly proved to be exciting and thoughtful. Unfortunately, the production to be desired. I want to cheer already with the protagonist and empathize with me.
19/25 points
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Atmosphere:

Soundtrack:
The background music would have really liked to be. Unfortunately it comes too seldom used. Time orchestra and even a choir would to-date and has been creatively and professionally composed. Over the long season and the numerous, scripted missions soundtrack was unfortunately involved far too little.

Surroundings:
What makes for an atmospheric game world? Hopping Hare in the snow, timid deer in the woods, children playing in the cities, patrolling guards, singing shipmates, torrential storms at sea, and so the list is endless in this detailed work. Well done, Ubisoft.

Speaker:
In my opinion, second-worst point is the unauthentic, callous setting. At first I did my English skills again refresh a bit, but boring after about two hours drivel I decided to test the German Synchro. That was exceptionally better, but not always good. Exceptions prove the rule. Either the gestures and facial expressions is completely missing, although the speaker fully disposed of or vice versa. Not so well done, Ubisoft. ^^

Setting:
AC 3 plays about in 1750 and there is in terms of atmosphere much potential behind it. This has also been well used. The flair of this historical epoch comes across well, but to feel the atmo, the game you have to play just yourself.

Conclusion:
Atmosphere is very important to Assassins Creed 3. A living environment and a cool setting ensure neat feeling. Unfortunately, the really good soundtrack is rare to bear and the worst point is here the voices setting. The English speaker sleep almost one already. As an exception, the German Synchro need not hide. But even this is not more than one school grades Satisfactory.
20/25 points
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Technology:

Graphics:
The foresight is extremely well due to the viewpoints. The textures you can give good for PS3 ratios. Edge flares is very limited, but is still often present. The biggest point of criticism is the constantly flickering shadows. Just comes in close-ups the best advantage. ^^ Finally, something positive and that the right Realistic Water.

Sound:
Hi-fi lovers will fortunately get their money. The effects are mostly rich and deep. Similarly, the vocal setting is professional, at least technically. Both in English and in German. Music is unfortunately rarely used, but when it occurs, voices, effects and music are well-coordinated and harmonize with each other. Last but not least the location where there is nothing to complain about. Surround Sound works as it should and the voices pass through the Center. The sound allows hardly fault. Who has the necessary technology, the game enjoys even with DTS method. What bothered me were the few audio dropouts, you can easily cope with.

Scope:
The scope is, as usual, by Ubisoft, very inexpensive. The single-player takes on most players, an approximately 20 to 25 hours. Trophy hunters can look forward to about 80 hours of play time. After the single-player multiplayer is waiting for you, where you can daily at least once. I did however gave me. : D Who really is not getting enough of AC, to begrudge the paid DLCs.

Bugs:
As already mentioned, it comes now and then to small sound interruptions. A much bigger problem is the numerous glitches that arise through the extensive climbing system. Often you simply jump into walls or the game responds to a balance point as the normal floor until sometime glitch from eg trunk. Such errors can be not so easy nachpatchen or avoid and disrupt the game tremendously. You have to accept.

Stability:
The game has never crashed me and it came barely stuttering. Only at the end of each correct loading screen jerky clearly, but who cares when the game does not allow faux pas.

Conclusion:
The technology is all in all, as expected, above average. Scope and sound drive the average up while the graphics compensates thanks to strengths and weaknesses. Correct bugs were barely audible. Much more annoying glitches. Also the stability stands out positively.
22/25 points
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Overall rating:

As you'd expect from a big-budget titles is the technology at a high level. The focus of the game is in my opinion, primarily in the atmosphere, and secondary to the story. I am sorry to having, but the gameplay can occur in the garbage. Just because a game that does things right, it does not make it right, and the gameplay is not one now time for many things right. Especially professionals or students, I can not recommend the title. He prepares more worried than fun and is much too artificially protracted.

For Assassin's Creed 3 from me it 68/100 points.

The product thus gets a 4 star rating and stands out from the average. So if you is busy thinking: There are better. Alternatives for a better gameplay implementation in stealth genre would Far Cry 3, AC 2 or Metro: Last Light. I would again point out that this is just my opinion and I never want to attack fans of the series with poor Game criticism. Everyone should play what he wants .;) I hope I could help with my review.

With best regards

Daniel: DD

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