With sword and flame breath against evil

With sword and flame breath against evil

Divinity II - Ego Draconis [Download] (Software Download)

Customer Review

At The Start

The trip starts in the quiet village of the player lights field. A talented student of the prestigious Order of the Dragon Slayers, the player gets the last abilities to the most terrible of all sworn enemies, the dragon knight of which it is supposed to be only one, to oppose. However, it loses all the skills he has acquired in long training and must relearn. There is it now possible to read other people's thoughts, which he can apply even when almost everyone. However, also at a price, but more on that later.

Quests and game world

Divinity 2 is not a game for everyone. It is not a game for those who like to be helping out from the map on major quests and also not for people who like to turn the difficulty to move forward in the action continue. Also subject collectors do not come in spite of powerful sets at their expense. In Divinity 2 it is more about giving the discoverer in and examine every nook and stone to identify hidden quests, dungeons geskripte events that can in turn again lead to the first two things. Important points you have to yourself on the overview map - noted wird- and then find the submitted to the already filed later at 1:01 Release Patch. However, the game also rewards the curiosity of the player, by having spread outside the villages NPCs that give to fulfill an orders.

So you meet as two men who have to share a body. Remedy can only procure the potion of a mad scientist, but who has the side effect, only one person to provide complete control over the body. So the player is accordingly for the decision to choose between the personality of the vicious serial killer, or the meek preacher and to end the life of another in return. Such decisions have to take into Divinity 2 in almost every quest and mostly it is also possible that individual jobs very diverse solve. Facilitating the decision here may be the above already mentioned Telepathy, which allows a player to penetrate the head almost every human being and to receive secret information or even bonus points for skills or attributes. However, this very practical skill experience points and costs at the most powerful people very many, but it is worth to search in their head when most of the characters and even if only by one or two times to smile about their thoughts.

Because like the fantasy realm also a classic fantasy world in the style of Lord of the Rings his, so carry some very oblique figures - to which the player can belong even if he can select the right answers his hero - helped him a headstrong sympathetic charm confer, should the player's heart warming because of some very fun sayings. Fun is also the exciting story of the game, will be discussed on their end, although hot and which is not built tricky by far, however, boast plenty of great moments in their sum has to be remembered, and after long and think the reviewers for internally consistent is held logically, despite the apparent logic gaps.

The Plot

But what is now actually accurate in Divinity 2? As already mentioned, the player is a young member of the Order of the Dragon Slayer shortly before completing his Initiation and even has the honor in the hunt for the last Dragon Knights, a group of powerful individuals with extraordinary abilities to be there. Unfortunately, orders him to his master, to stay back and so to miss the last chance for glory and honor that will ever give him. But things turned out differently. The last Dragon Knight, more specifically an injured Drachenritterin called Talana, drags himself mortally wounded him and transmits it with their last breath their skills and their mission that it includes stop the evil in the person of arch-villain Damian. In a dream sequence one must briefly move in the form of a dragon and an insight about what will be a possible later. After the sequence is revealed in a stylish intro nor Damian highest self and shortly afterwards the good magician Zandalor, the one explains the player's mission in more detail: From now on, you yourself are the last dragon knight, but want only different tests and the tower of the wizard Maxos secure, because you only get there the ability to transform into a dragon. In short, the trouble starts only now to correct.

Skills, attributes and combat system

The feature to transform into a dragon, a further aspect of Divinity 2 the lead alongside some puzzle and jump deposits, a change in the well-tried concept to Monsterschnetzeln and dialogues, brings. Once you've conquered by the half of the game the dragon tower, one can be transformed by pressing a button in the winged giants and now explore in once unattainable heights, it prevent Level limits it to shoot all the way up. In addition there are so-called anti-dragon zone, magical insular areas that mean death for him as soon as he flies into it in dragon form there and it can destroy only by destruction of their weaknesses. As a dragon himself one has its own skill tree, which is not true as extensive as in the human form, but sufficient skills adduced to also think about the proper distribution of the precious dragon points - which can only be obtained by reading certain books - to stimulate.

In human form, however, we receive at every level up - which is of course only be achieved once you have together a required number of experience points - (. Strength, agility, intelligence, ect) four points on attributes and almost more importantly, one point for skills which to use up a example allow fireballs locks to crack or even to wound with a slash multiple enemies at once with a single blow. Divinity 2 picks the players left helpful under the arms by a little video at the bottom figuratively shows how accurately the chosen skill has on the game. Very exemplary. It should be noted that in spite of class choice at the beginning does not have to define the game progresses and can combine the individual skills with each other, as in the predecessor. A bow shooting Necromancer is therefore just as possible as a fireball throwing warrior or a skilled magician in the plug. However, the concentration on certain key skills should eventually facilitate the run of play a little, but again, the player the choice is left whether he admits or not afterwards.

We come to the combat system. This is not particularly demanding, because the - mostly very originally designed - enemy hordes only a assail and beharken mercilessly, but can at least expect a certain level of consideration and healthy reflexes of the player, because especially in the level superior opponents pulped him at the beginning , only to be eliminated later with ease from him. Unfortunately, the turmoil is very hectic in some places, so you look more to their own life indicator as at the enemy as long as healing potions swallows up one is even the last figure on the screen, which is still standing. Very annoying, here it would have bedarft to tweaking.

Sound, bugs and a few words at the end

Another highlight of the game is the sound, including the played tunes in general and also the synchronization of the figures is one. While there is only one location per piece but blossomed to such an enjoyable ear candy that you would forgive him only too happy and then hums cheerfully elated. The Synchro spokesman, however, are almost all managed (very rare exceptions prove the rule) and are among the best what you might hear in a German-language version.

Divinity 2 is actually turned into the charming gem, as it was advertised. The playful manner in terms of quests and other deposits true, the story is not new but well, the respective skill trees invite you to experiment and technically sound is all in perfect order.

An unrestricted recommendation to buy then? Not quite, at least not for those people whom liked Sacred example 1 by its Wegfindefunktion and the adjustable difficulty and now something like hope. Divinity 2 offers neither the one nor the other, you have to being purely Peeve in the game mechanics and is especially at the beginning physically abused by almost everyone to especially cruel way and dies in so many jump deposits some heroic death. Friends gloomy worlds are likely to be put off by the very colorful landscapes, while those which are real works of graphic design are used, the horror could get from the now five year old Oblivionengine. Proponent of tactical Kampfess come because of how hectic skirmishes also said not at their expense. On the edge should be mentioned that can occur despite adapted graphics settings despite the patches to crashes and so many Ruckelorgie.

For whom Divinity 2 is so interesting? For people who enjoy it have on every corner something new to discover who can enjoy varied quests as well as on the interweaving of new elements and for those who like to experiment freely with the skills their character, without being tied to concepts such as character classes, or the like to be.

For these people, Divinity 2 is likely to be an unpolished gem, at its refreshing concepts, developers will hone of the Larian Studios hopefully hopefully created to provide them with the next, the third part of an experience that they will never forget.

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