I for example. Share the game is not so difficult, but simply stupid. Here difficulty is only fooled by inhuman, ridiculously far apart checkpoints ... What is it hard when you have 60x killed exactly the same type of enemy, after 61 you but jumps from behind in the back and you can not help it? Tot. Then you start all over again. But it was the opponent? Nope! So very ridiculous gameplay. Would I prefer a game with crisp desired opponents and not what is defined by km-distant checkpoints ...
Crisp are here only the bosses, otherwise the opponents are easy to defeat with some tactics. Too bad, because this checkpoint Vorgegaukel.
Graphically, it is one of the weaker PS4 title. Right here you can see to it that all bubbles only from the same hymn not foolish; when you talk Tacheles of the magazines around. The flicker is noted only subtly. Hello? The flickers like PS3 hours. Textures all sharp? Who is claiming not factual, but blinded by the hype ...
After Boss 3 (I'm currently) I have zero Bock more ... meeeeeeeeeeeeeeeeega paralyze the gameplay. Lords of the Fallen I found 100x better! In Bloodborne ALWAYS isses the same!