I'm in love with the series The Legend of Zelda since my Super Nintendo console with A Link to the Past. And since I'm always remained loyal to Nintendo and I have all the Zelda that came out with the corresponding consoles. The best of them being for all Ocarina of Time (Nintendo 64 and GameCube). Indeed, the successful cocktail that appeals to fans is the great green expanses to go back to Epona, castles and dungeons infested with monsters, music worthy of the greatest operas and especially tons of beautiful places and peoples different to discover. But now, even though we won in style with the first Wii Zelda (Twilight Princess) we do not recognize the series with Skyward Sword. This very short game is too hard! Without walkthrough you could not finish it, and AC is unacceptable. The story takes place in heaven far above the remains of a world that vaguely corresponds to the past splendor of the ancient games. The starting point is the island in the clouds which fled the be-called descendants of the world of Hyrule and where a knight school. Great poorly exploited novelty, that Princess Zelda is part of the team and it is no longer the one to save. The rest of the world happens to be unnecessary small islands where you can grab hearts and other objects, but the plot makes us go down on the back of bird under the clouds and that's the problem. You can not freely explore this world because different places under the clouds are only dungeons where we can not go as desired. No more large tracts to discover by taking his time. If Nintendo continued on this path, he will lose all the Hardcore Gamer who are committed to Zelda. Only positives of this package, the controller and the CD music series performed by orchestras.