A great game with some great drawbacks

A great game with some great drawbacks

Dragon's Dogma - [PlayStation 3] (Video Game)

Customer Review

Due to the many good reviews I just had to order DD and instantly play me as RPG lovers. The story is well done and you can dive here all the way into the world. Especially also the vassal system is very chic, as you so well in single player the impression has to play with other players. Unfortunately, unfortunately, have to say this point there some things in this game which are successful less important, otherwise it would have been an absolutely epic game:

The negatives:

1) Inventory and trade:
- You have almost "2 inventories" one for equipment in which one can only take off and and one for all. I do not know what has been introduced that, but one would have completely passed. But you have to if you want to change your clothes and then wants to produce a potion out of the menu and getting back into the other menu. Unfortunately, far too complicated.

- Similar system at the Commercial and warehousing. There are not 2 riders 'store' and 'take', but we need to talk to the camp staff and that 2 times! The same is true when buying / selling and the nice thing is this: The dealer welcomes an every time with the exact same sentence! (I am one who likes to tinker in the inventory, manufactures potions sold etc, so if you stand in the camp, draws / intercalates, buy / sell accosted one of the type of felt 281 times with Hello How are you, as a fall but ears off .)

- Combining items (potions etc) is also a bit awkward or confusing and only after a looooong season you get a little insight, since there are a lot of different objects (which is prop cool is), but they are combined in part totally wild, for example: a combined ore with meat so obtained oil.
And unlike the Elder Scrolls can not be seen from the outset what you can tinker it but must 'try' any object

2.) The travel system

- One can not at first quick trips, no portals, no driver where you are 50 gold that you can to another city, nothing. I would also find that not at all soooo bad if not:
> The way so long, 'straight' would be (especially annoying when a main mission, in which one of capital to A then back, and then again and then again has to traipse back to A!)
> The vassals of really the same place always say the same comment every time! I can not at all tell you how many times my vassal said: '. That's the sea closer than I thought' Sooner or later he's got even know that since the sea is !!

- At some point you get travel stones that can be used from anywhere off Porten in the city. Now the hook; the stones have to buy and even if relatively high cost with 10k so you always way too much money you (more on that later), so you can prop. always afford it, but the dealer has only 2! Now you can indeed rest and thus the quota of the dealer to brush up, but please do what something so awkward ?!
IMO has nothing more to do with gameplay / atmosphere, as many previous speakers write, but is simply and solely poorly made and annoying.

3.) The vassal

He lives in a world without will and feelings and thus to build no personal relationship with him on. Too bad, because the vassal system is otherwise very funny and the AI ​​actually quite good. You could have the presumption that the development team at this point perhaps the budget was somewhat scarce.
(Also a great love story in history is somewhat limited because it is gone the same without any foreplay and banter all the stops).
What for ages with Dragon Age or NWN is super folds give the driving and commands, in the case of DD can be not so good. You can only change a bit from Hauptvasall orientation and behavior. They may unfortunately remain instruct not even go there, etc ...

4) Gold

It has been clearly too much gold, in other words, the sums are too high. As helps you a XY killing 20 bats and even grinds on the 75000 gold, were probably the bunkered in several boxes in the basement. But once costs stay 500 and the one-Amulet 60000. Large numbers probably work better.

5.) At the end of the save

And in 21Jahrhundert ...
All of the above points, I would find not soooo bad, if a little annoying if it were not saving. Indeed, there are only 1 Safe Game and that is by AutoSave also overwrite what you in turn can not disable. Sometimes the game does not save from too sometimes. If one can relinquish his times that you have to neuspielen an hour, ok c'est la viv. But on the other hand if you have saved yourself time and accidentally NEN dealer has killed, then stores the game of course immediately and you can not load before: / total screwed up imo.

In conclusion, I can say that the storage system has cost me in the game, the most nervous. Especially in an area where one all the time to scrape the vassals because they constantly fall down. To Resurrect you need namely a Rift, ie in the city, which is in turn running because quick trip gibts nich .....

Normally I would be a game with so many errors 1 star, I give 3 because the game itself with story would actually have to be fantastic. The whole thing reminds me a bit of Gothic 3, an epic game with also many many small mistakes. Thanks for reading =)

iPhone 5 battery Rank: 5/5
February 27
TOP but be careful autonomy Rank: 5/5
January 16
Simple January 19 Rank: 5/5
December 24
Very Good 1 5803 Rank: 5/5
May 17
ipad incompatible. Rank: 1/5
September 21

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