The problem is that it finally has changed little since the Wii version the press highlighted the aspect of "finally a Mario Kart HD" except that the HD does not add much in this game .
Moreover, the greatest novelty of this album, antigravity, is not actually exploited: so the camera adjusts the vehicle simply gives the impression of taking a turn in any case it seems to roll upside down ... (and flight phases are finally only jumps, it can not go higher or else to double from above example).
The real addition is the appearance difficulty: the game is more difficult than the opus WII, enabling greater re playability solo (without feeling to finish first every time with a lap ahead on the computer ...) the conduct, it is still simple.