A pure disappointment

A pure disappointment

Battlefield 4 - Day One Edition (including China Rising expansion pack.) - [PlayStation 3] (Video Game)

Customer Review

First of all:
Battlefield 3 was my very first war game which I played until you drop (online, as well as the campaign up and down). It has everything that you could wish for and the player's heart leap, even after 500 hours online.
Now I got two days ago my Battlefield 4 sent and, my God !, I was excited! This game highly praised to the skies. Fantastic graphics (okay, here it must be mentioned, O-Ton: "... graphically adapted to the PS3 ...".), Grandiose soundscape and the fabled Levolution. I was hot, damn hot ... on this game ...

Here, then, gradually, my impression after completing the campaign (haha) and about 35 hours online.

Small spoiler previously highlighted with ***.

The campaign:
War Battlefield known not only a great online mode to offer, but also a full-blown campaign with many showdowns, plenty of action and an AHA! Effect that the campaign in Battlefield 4's pretty cobbled together (to make it sound even soothingly). Of course, again a lot of action is offered, crass explosions and sometimes you are amazed again with his mouth open. But it seems all very designed. We as players learn little background, why and why now X Y necessarily declare war. Had in BF 3 constructed an elaborate story (it was so in the future, so to speak, and was questioned The actual campaign played in the past -. Made very refined), it has been simply executed claps BF 4. Too bad. In BF 3, there were also moments when one was really concerned, gone when one of our colleagues is Hopps (I remember the scene on the bridge, where we shot with a Stinger the jet and a colleague it was here). These moments are also available in BF 4. However, so shockingly poorly done and cold ... here is an example:

*** We are on a ship that is sinking at. We are on the way to the bridge, as we go into a room whose floor is equipped with metal grids. Among them are soldiers who are about to drown. My colleague shoots with his gun on the grid a (clear ricochet? Oh ...). Our boss says nothing there, I quote: "Even with NEM Brenner we need 9 Minutes, to the out of there ...". Oha, 9 minutes! ... We let the men so their fate counter .... yes ... dive and continue to run. One of the men still cries that we should not let die it there. That's it. Took me now .... not particularly affected. ***

And so it goes on. Every death (and the soldiers jump since masse over the fence of the Grim Reaper ...) is staged rather carelessly.
But it's known worse. Because after this part of the campaign, I came to a section that was just carved up by bugs. That was the moment where I thought, okay, ****** s on the campaign s ****** on my protagonists means to me anyway nix.

*** The following situation:
We are in a LAV-tank / boat / WHATEVER en route to an occupied warship, the Valkyrie, that was her name I think. The plan: to destroy the attackers penetrate into the abdominal cavity of the Valkyrie, wipe out the aggressor and take over the ship. Okay, sir. Go Go go! On the way the ship is amply shot and I honestly can not remember how many times I have croaked since (okay, I've also played on the same heavy, but, hey, so violent? Oh, boy ...) After then the enemy ships have zerhackstückelt, is broken down a warship of fighter jets and we make our way to the Valkyrie.
Well, Pustekuchen my friends at night.
After all, when I came there for the first time by the enemy ships came no Jet, the S ****** ship did not sink, and I am like a dork hergezuckelt behind the Valkyrie and I asked myself, s ** ***** when I'll get the one for?
It's simple: You do not.
So once again.
The jet separates the a ship and we start (again) on the way to the Valkyrie. In fact, the meter number drops to your destination. However, and again, enemy ships, let us breathe out life. The bitter is: all over again from scratch. I thought I raced out. This time the bug was still worse: I'm not even come close to the enemy with my boat ... So Zack, checkpoint restart.

It got even better:
When we had finally, finally reached the ship, beaten us by the tens of levels of the ship had (felt there were 3 actually is a - we're on a fucking aircraft carrier ... is clear), we reach the main deck and go outside, where we have to jerk off a couple of helicopters with a Stinger. After a 2nd rich results that s ****** things fly so still ... Hello? Well. The helicopters are flat and we want to continue upwards. But first nippelt still one of us from (I did not like anyway, no great loss). In front of me is Irsh (one of my Kollegahhhhhsss -> no S ******) up a ladder. I will follow him, and hey presto! I will, just as catapults, Felt 150 meters into the sky and landing in the sea. At first I had to laugh. Really. Then I swam to the ship to see if I can get back on board. Of course not. I can swim through under the aircraft carrier, yoa clear you can, but I can not get on board ... So checkpoint and reload ....

I am in the water under the boat. Where I was gently, shot into the sky, indeed, was the next checkpoint. At first disillusionment, in the second, the realization that the whole S ****** chapter from the beginning. This means nothing else but back with my DINGHY TO THE VALKYRIE chug along, hope that everything goes smoothly, AGAIN BY Opponents shoot until I am there, where I always LANDED WATER BIN. That's a joke right?
No. Sorry. ***

In this sense, the campaign has died for me.

The graph:
That is, and I do not like to say, really bad in contrast to BF3. Mushy contours, edges fibrillation, loveless design, ... But the underwater scenes in the campaign are gruesome. Some of the hulls of the ships are just gray. Nothing else. A featureless, gray mass, the "hint at" the hull. The environment looks worse than BF 3, but this may partly be due to the Maps online are partly messed gone. When I think of the flood area ... Ouch. Definitely a very clear losers and because no one can so happen that the PS3-time is past me. Battlefield 3 just looks better because more time was invested. Point. As one might have rausholen so much more. Disappointing, really.

The Sound.
Oh God. Again, I am referring to as a starting point to BF3. Why not? Is BF3 yet been also outstanding, what the sound was concerned! The weapon sounds are muffled and listen to the same. Whether I rumba preparers with my M16, or at least back to grab the good old AK. They still sound the same if standing in a narrow space. Since the reverberation was somewhat muted. That's it. Is this your serious? In BF3, each weapon has different consulted, even though I was in an open field, or in the tunnel, or, or, or.
Just behave with it, such as a tank. In BF3 the thing has losgeröhrt properly when I pressed the Sprint key (the T-90 was surely from as hell!). In BF 4 they remain weak and sound also weak. And not only the tank, which refers to all vehicles. The background noise (by grass, sand, water, gravel drive had in BF 3 impact on the sound) lose BF3 clear. Also disappointing.

Control soldier / vehicle:
The control of the soldiers is just as good as in BF3. One is immediately there iff ....
Why? I mean .... WHY THE HELL WERE THE KEYS configured differently ??? Drive vehicles is now an absolute disaster, because if you go too hard around a corner, you stop because you no longer have the right angle. Zack, you will zerhackstückelt because one has lost any orientation. A scene online really smile ...:

I and one of my squad members running across the meadow. We are bombarded and want to search for cover behind sandbags. I sprint back and let myself fall and see what my colleague because so drives. Instead of ducking it looks as if he is trying with his knife to build a sand sculpture. He promptly shot. I reanimiere and now at last he also is in the cover. As you can see clearly that my colleague was still totally in the control of BF3 from. It would all be so much easier ....
I have resigned myself to and duck down, held the earth to stab, you get used to it. But with the vehicles is not absolute. Sorry.

The Weapons:
The weapon selection is huge. Of course you have all the unlock, but then goes ahead but quite quickly, especially if you have as I unlocked his favorite weapon and mutated into a killer (or not). Even the "pimp" of weapons has become more complex. Since there are now different grips, amplifier (allowed at HOLO visors yet the zoom in), etc. Even hand weapons can be pimp. It also takes longer than when using a weapon unlock. All I see relatively neutral. I think because you have yet to invest much more time in the online mode. The menu is quite chaotic at first glance. After 2-3 times, however, easy to understand.

Vehicles:
You had to unlock everything in BF3, for example, are here, the tank, the opposite effects (here smoke or rather flares) already there. Unlocking would at least have given me a bit of the charm to enjoy myself more with vehicles. But in the control, you know, just let. Oh, what I can think of, is the bad loss advice and emphasizing these. I get in the fight with little, when my vehicle is on the verge of giving up the ghost. First, because I do not hear it, and secondly, because I do not see it. Since no flames with fire more or engine spewing smoke. Bottom right is lit a small red indicator that shows me the percentage damage. Oh! Only 2%? Yes, a pity. Bumms. Not well resolved.

In battle itself:
And since I am referring now times on the online mode.
What is there not anything that I miss, disturbs me and makes me almost mad! I do not know where to start.
For it was that if you were fired, a blurred vision, you had to shoot more or less blindly, to defend themselves ?! In BF 4 this happens only on direct hits. Especially when snipers that was interesting. The vision blurred, you listen to when the shot hit the opponent on stone, close to you. You have nothing more seen ... Now the penalty shot heard well, but the sounds the same. There is also no mess swirled and your vision becomes blurred and not only when you have as I said insert another one. Utter bullshit. And then this brainless tail, the strutting the balls when snipers behind ?! What is this supposed to be? Are we here in the children's book series "Sternenschweif" arrived ?! Ridiculous.
When the Assault soldier Medipackgewerfe me goes something of nerves. Where the throws going? And why do they disappear again immediately? And until I am healed ... That takes ...
The pioneer ... Example: I shoot with a rocket launcher, I repeat here again: with a rocket launcher! 5 times on a tank. This did not even bat an eye and torn me with the first rich results. Since the balance of the effect hit does not seem to be very quick ...
With the utilities I said not yet addressed me honest. Therefore neutral evaluate.

General:
The Killcam is ... getting used to. Do not know if the needful to see my enemies from a distance, in a not very flattering kaminrot ...
The comments, radio messages, etc, have been partly taken over by BF 3 one on one. And if I am a Chinese, I brabbel also something in Chinese. Yoa, okay. Why?

Levolution:
Frankly, I do not as yet nothing, absolutely noticed nothing of what effect Levolution. Of course, the building collapses at some point, when I with a tank on einschiesse 800 times or I with C4 zukleister. But it was so thought that change the weather condition, unpredictable events happen and thus raise the play to a new level. But honestly? Of this I have so far not noticed anything and am extremely disappointed. Just when I as compared me to a multimedia platform the videos again look where everything looks better and has done better ...

Conclusion:
I do not know how it is on the PS4. I think that needs to see if it is on the market and Battlefield 4 can be played on this one then. However, I am absolutely honest (in my opinion), and true to my motto that Battefield 4 on the PS3 is an absolute disappointment, especially for anyone who is BF 3 because of all the things has grown fond of that makes this game (campaign, sound, graphics , etc.):
I had expected better of it much and am really disappointed. At least I thought that if it is not better yet, that it is at least as good as BF. 3
But no.

And as long as not patched, so that at least the campaign is playable, it is retained even when the 2 stars (where I get the, I can not explain myself straight).
Would be interesting to know if I'm the only one who had these quirks during the campaign ?! I ask specifically to comments, questions, criticism (pos, neg like) and suggestions!

2 stars
Bremen, 01.11.2013

----------------------------------------- EDIT FROM 11/07/2013 ---- --------------------------------------

The campaign:
The campaign was still unplayable but the final straw was yesterday that my complete Scores "disappeared". That is nothing more than anything to play again, to collect the remaining trophies, if you know how to pleasure, and it works at all.

For Multiplayer:
You want to cry. It is still worse. The graphic errors are always cruel when can one play (more on that later). Buildings collapse and the guns that are mounted on the roofs, suspended in the air, just like dead soldiers and their bloody remains. What a nonsense. Sometimes I can go through walls, but some bushes is a insurmountable barrier.
If you can play for, exactly. It happens more often that I, to remain, during the loading of a map there for all eternity, and I, the noise of other players and their height Gefechtsgetummel. Nothing else so when a FREEZE. PS from PS to. Is it good in a game of it, it also comes here more and more often to freeze and you can forget the points. PS from PS to. Only yesterday I had within half an hour 3 Freeze '. This is intolerable and makes really no fun. And so I'm getting worried that my PS which does not survive in the long run because it's already quite old (it is still the, where you can play PS2 games, that says a lot). Mostly it happens sometimes that, during a zealous battle (I mean a lot of soldiers in a confined space), the frame rate drops so drastically that I have up to 8 frames per second (the noise but running in real time). One might dub it as smooth suicide.
With a functioning round Online I see once again confirmed that the weapon balance is utter nonsense.
Example:
I am a pioneer, my entire shoot missiles at that stupid armor, nothing happens.
I myself am of the tank driver, collect 5 direct hit with the same rocket launchers that I've used and PENG dead. Honestly now?

That's no fun.
Should I still notice something, I'll add it.

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