To finish Demon's Souls at the time, with the play (if I may say) is the same way. During the first ten hours of play (on average, it depends on the players), it is a real hassle. Our character is very low and the slightest touch is very, very wrong. Personally, I find that it is this part that is the most painful and will be more selective, because you cling to proceed. Many players leave before having fallen turn the corner, but once done, it gets more interesting. Already because with the mounted level of personal and are of such weapons, it starts a fight more in fear, but also because it is near to be at this point that we begin to find items to quality. As and the title of From Software grabs you and it becomes hard to let go. And quite frankly, the fact is for many die quickly there. It becomes legion to say "I not cut the console before friter this @ # $% & £ bosses". And that's one of the strengths of the game. Demanding in that way to play but very addictive to the point that it becomes hard to let go of the pad.
So yes, all is not perfect. Although graphically it's very pretty, with absolutely gorgeous environments and art direction to fall, technically it suffers from a few problems. The framerate is unfortunately staggering. Although most of the time the 30fps is required, it falls quite regularly below. Personally I did not find it annoying to the point of gameplay gun down, it ramouille sometimes but not at either 10fps, it's still quite playable. There has to be aliasing. Again, this is visible but it is not completely absurd. This becomes especially reflected in the contrasting areas such as external bathed in moonlight. The camera also, sometimes in the cabbage, especially when you lock an enemy. No, what bothers him most is the loading times. Between 30 and 40 seconds, arm yourself in cold blood for no freak before this black screen flanked by the logo of the game. Not too annoying at first, it becomes when you stumble over an obstacle like a tough boss a can. Every death is a load of the entire map, and re-40s of teeth. Skip a while it becomes painful. That said, it seems that the developers are working on a patch to correct this. At a time of writing (April 5), this patch is not yet available. All these small technical problem does not make it bad game, but it is on a title we would like a bit more licking in this area.
As for the rest, count between 30 and 50 hours to finish the game the first time. Yes it's a pretty wide range, but it depends on how you play. There a lot of quests to do, with a boss each time (I advise you to do them, because some are worth visiting), and there are few farm spots quite friendly. It is always useful to spend some time to redo the same place repeatedly in order to visit the next most powerful boss you should be. And it is especially very enjoyable him fuck them full of cum then it is you who had shit for hours before that. Little revenge on the play.
Once finished (ah, there are four different endings), you pick directly at the beginning of the game, while keeping your level, your arms, your items, everything what. This is what we call in the jargon of the New Game + (NG +). It makes the game easier? Downright not, because if you, you start the adventure being a war machine, the enemies too. So, re-galley for 50h Nan ... I exaggerate but it's almost that. Worse at worst, it remains the chalice dungeons remaining (well for me) of limited interest, because they all look the same and are not really hectic. That said, it is an obligatory stop if you have a goal to win the trophy platinum play.
Ah, I did not mention the multi. Like Demon's Souls (and other Souls I think), the fact of playing while connected allows you to post messages on the ground to the other players. You suffered an ambush and want to warn other players? No worries, just leave a message to the desired location (pre-eh writing messages, have not put anything) and it's good. Of course, you can also the messages left by others, and believe me, they are really helpful. Finally most of the time .. It is not impossible that a small message to joker foute mistake or put you on the wrong track. The game is hard enough like that according to some ... Then the other big part of the multi, the coop. Also in online mode, if at some point you have difficulty to pass a boss (for example), you can enlist the help of a sidekick. For this, nothing more simple, just ring the bell available in your inventory and wait for another wrong answer you. The link will then be made, and a kind soul will come you lent a hand. You also have the option to "protect" your party with a password. Useful if you only want to play with a friend. He then suffice to communicate the hearsay password. But because there is a but, as you can have all possible help, as you can see in your game landed another player, being only there to do battle with you ... of course .. Ca m 'happened once, but that was one time too many. In short, can a multi apart but damn good, and really stable.
So Bloodborne, good game? Yes, certainly. Very good same. An oldschool can have in approach, it requires a lot of practice and above all a good dose of cold blood. You will not leave unscathed!